Add stuff like this at the end of each level. Complicated much?
There's already a grading system for performance. Add a report on top damage and healing, etc. Perhaps your damage detection system could be put to use for this purpose?
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Vanity Fair
- Loki
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Re: Vanity Fair
That seems kinda much though. What's the point of caring who did the most x or the greatest y.
Let's do what comes naturally
I'll be waiting in Haven.
- Jericho Veronus
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Re: Vanity Fair
Are you kidding? It's all about the xs and ys. Life would be meaningless without them.
May God have mercy on your soul, for you shall find none here!
Re: Vanity Fair
Pretty sure my thread title covered the 'why'. Vanity.Loki wrote:What's the point of caring who did the most x or the greatest y.
- Rising_Dusk
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Re: Vanity Fair
I could do this, although it certainly would be time-consuming on my end.
An integrated form of it already exists in the map. Aot3 will be the first map of mine to have been started post-release, so it'll be the first one that actually uses the system itself.Merlin wrote:Perhaps your damage detection system could be put to use for this purpose?
"I'll come to Florida one day and make you look like a damn princess." ~Hep
Re: Vanity Fair
That's an interesting little nugget of information, cool.Rising_Dusk wrote:Aot3 will be the first map of mine to have been started post-release, so it'll be the first one that actually uses the system itself.