If you have a hero to suggest for future versions of DoE, place your suggestion in some readable format in this forum.
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storyteller912510
- Noobite Warrior
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by storyteller912510 » Sat Feb 21, 2009 9:27 pm
Axelliona Xar
The Iron Maiden
Agility; ???
Story.
Level 1 Skill:
Iron Maiden- Passive
Whenever Axelliona is afflicted with a new condition, each hostile unit within x distance of her has a y% chance to become afflicted with the same condition for z sec.
Level 1 Skill:
Weight of Grief- Active
When activated, Axelliona becomes crippled x sec. During the next y sec, whenever a friendly unit within z distance of her is struck, she extends cripple for A sec on herself. As long as Axelliona suffers from cripple, she gains B% damage bonus to attacks and Raserei-Tanz.
Level 1 Skill:
Raserei-Tanz- Active, Target Hostile Unit
Axelliona blinks to target unit. If the unit has no conditions on it or if there are no hostile units within x distance of it, the unit suffers y damage, where y is dependent on the number of times this skill is recast. Otherwise, a random condition is removed from the target unit and placed on Axelliona, and this skill is recast, targeted on a random hostile unit within x distance of the current target.
Level 6 Ultimate:
Martyr's Blight- Passive
When Axelliona dies, a cross is summoned at the place she died. The cross has high health and x% damage reduction. When summoned, it permanently takes on all conditions Axelliona had at the time of her death. All hostile units outside y distance but within z distance of the cross are afflicted with all conditions on the cross. The distances y and z each grows at A and B distance per sec, respectively, where B > A. This effect ends when the cross is destroyed. The cross is destroyed automatically when Axelliona respawns.
I think I might have made this hero overly complicated. Much more complicated than what you wish for in a DoE hero, to be sure. One thing I'm particularly unhappy about is the fact that there's no real way to aim Raserei-Tanz. In any case, any suggestion is appreciated.
Last edited by
storyteller912510 on Mon Mar 30, 2009 2:03 pm, edited 3 times in total.
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Cooldood
- Revenent of the Replies
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- Location: India
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by Cooldood » Sun Feb 22, 2009 2:23 am
Dosen't maiming herself kinda defeat the purpose of boosting her attack? o.O
Let the music flow through your soul
Walk the road, see the sights, cos boy, you aint coming back!
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storyteller912510
- Noobite Warrior
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- Joined: Mon Jan 19, 2009 4:41 pm
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by storyteller912510 » Sun Feb 22, 2009 10:44 am
Well, the idea was that since the bonus stacks, if enough friendly units are being attacked around her, the bonus will increase above the loss of damage through maim.
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storyteller912510
- Noobite Warrior
- Posts: 19
- Joined: Mon Jan 19, 2009 4:41 pm
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by storyteller912510 » Sun Feb 22, 2009 12:56 pm
Now that I think about it, Weight of Grief and Iron Maiden together is counter-productive. If by some chance maim is inflicted on hostile units, they'll be hitting your friendly units less often and, therefore, you get less damage bonus. It has been somewhat revised.