Axelliona Xar, The Iron Maiden

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storyteller912510
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Axelliona Xar, The Iron Maiden

Post by storyteller912510 » Sat Feb 21, 2009 9:27 pm

Axelliona Xar
The Iron Maiden
Agility; ???

Story.

Level 1 Skill:
Iron Maiden
  • Passive
    Whenever Axelliona is afflicted with a new condition, each hostile unit within x distance of her has a y% chance to become afflicted with the same condition for z sec.
Level 1 Skill:
Weight of Grief
  • Active
    When activated, Axelliona becomes crippled x sec. During the next y sec, whenever a friendly unit within z distance of her is struck, she extends cripple for A sec on herself. As long as Axelliona suffers from cripple, she gains B% damage bonus to attacks and Raserei-Tanz.
Level 1 Skill:
Raserei-Tanz
  • Active, Target Hostile Unit
    Axelliona blinks to target unit. If the unit has no conditions on it or if there are no hostile units within x distance of it, the unit suffers y damage, where y is dependent on the number of times this skill is recast. Otherwise, a random condition is removed from the target unit and placed on Axelliona, and this skill is recast, targeted on a random hostile unit within x distance of the current target.
Level 6 Ultimate:
Martyr's Blight
  • Passive
    When Axelliona dies, a cross is summoned at the place she died. The cross has high health and x% damage reduction. When summoned, it permanently takes on all conditions Axelliona had at the time of her death. All hostile units outside y distance but within z distance of the cross are afflicted with all conditions on the cross. The distances y and z each grows at A and B distance per sec, respectively, where B > A. This effect ends when the cross is destroyed. The cross is destroyed automatically when Axelliona respawns.
I think I might have made this hero overly complicated. Much more complicated than what you wish for in a DoE hero, to be sure. One thing I'm particularly unhappy about is the fact that there's no real way to aim Raserei-Tanz. In any case, any suggestion is appreciated.
Last edited by storyteller912510 on Mon Mar 30, 2009 2:03 pm, edited 3 times in total.

Cooldood
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Re: Axelliona Xar, The Iron Maiden

Post by Cooldood » Sun Feb 22, 2009 2:23 am

Dosen't maiming herself kinda defeat the purpose of boosting her attack? o.O
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storyteller912510
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Re: Axelliona Xar, The Iron Maiden

Post by storyteller912510 » Sun Feb 22, 2009 10:44 am

Well, the idea was that since the bonus stacks, if enough friendly units are being attacked around her, the bonus will increase above the loss of damage through maim.

storyteller912510
Noobite Warrior
Posts: 19
Joined: Mon Jan 19, 2009 4:41 pm

Re: Axelliona Xar, The Iron Maiden

Post by storyteller912510 » Sun Feb 22, 2009 12:56 pm

Now that I think about it, Weight of Grief and Iron Maiden together is counter-productive. If by some chance maim is inflicted on hostile units, they'll be hitting your friendly units less often and, therefore, you get less damage bonus. It has been somewhat revised.

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