Sirocco, The Dancing Gale
Order;Agility
El-Sayat
Instant Cast
Sirocco’s next X attacks deal no damage but extend the duration of Ruin on struck foes by Y seconds. After Sirocco has used up the attacks, all foes within Z that are afflicted with Ruin are dealt Z damage for each second of Ruin they have left. Sirocco is Maimed for X seconds after El-Sayat is triggered.
Jetstream
Blink
Sirocco blinks to target location within X and is Maimed. All enemies in the line between her original location and her new location are afflicted with Blind for Y seconds.
Second Wind
Self-Buff
After activating Second Wind, Sirocco gains a +X bonus to damage. In addition, her attacks extend the duration of Ruin while attacking Blinded foes by Y seconds.
Ultimate
Whirling Zephyr
Passive
As long as Sirocco is afflicted with Maim, she gains +X% movement speed. Additionally, foes that she attacks while Maimed have Blind extended by Y seconds.
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Here's my attempt at using the top 3 under-utilized conditions in DoE. I fear I may have focused more on Ruin and Maim than Blind, but hopefully it'll all balance out. I don't see any perma-conditions, except for the ones that are kept going by abilities, and the wind theme is one that i've been wanting to try.
Sirocco, The Dancing Gale
Sirocco, The Dancing Gale
Trainer: Brendan Creed
Lineup: Noir & Batista
Lineup: Noir & Batista
- SetaSoujirou
- Letter Linguist
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Re: Sirocco, The Dancing Gale
El-Sayat and Second wind are too similar.
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*Twinkle* Lv. 1337
No I'm not a troll.
*Twinkle* Lv. 1337
No I'm not a troll.
Re: Sirocco, The Dancing Gale
Care to elaborate? I can't really see it, other than both applying Ruin. Unlike El-Sayat though, Second Wind needs a prior condition to apply the Ruin. Might still change it, now that you've pointed it out, but for now i'll leave it, if only because I can't think of something else.
Trainer: Brendan Creed
Lineup: Noir & Batista
Lineup: Noir & Batista