Ever-Winter Maiden
Intelligence/???
It is a hot, summer day. The sun is bright, the trees and grass are green, the cicadas are crying, and… snow? Yes, snow is falling. Soon, the last traces of the green on the ground were blanketed by the clean, white snow. In the midst of this snowfall walked a young maiden, her pale skin lightly tinted blue from the cold, who donned only a tattered, white dress. As she walked, the maiden noticed a single flower that still poked its head above the wintry carpet. She bent down and with her hands scooped through the thin layer of snow and into the loose soil underneath, capturing the flower in her hands. Admiring the little flower, the maiden smiled a moment, but her smile soon turned into a frown as the flower wilted in her hands. The maiden gave a little sigh and stood up, letting fall the wilted flower and the now frozen-solid soil that accompanied it. Then, she walked on into the wintry landscape.
Level 1 Skill:
Frigid Zone
- Passive. Frostbite causes the corpses around her to freeze. When a unit dies within x distance of Frostbite, it produces a Frozen Cadaver.
- Frozen Cadaver – lasts indefinitely. Frozen Cadaver cannot move or attack and has low health. Units within y distance of a Frozen Cadaver have -z health regeneration. When hit by Frozen Hammer, Frozen Cadaver explodes, dealing A damage and causing bleed for B sec in an area.
Iced Blood
- Activated Single Target. Frostbite sends a blast of frigid air towards the target, dealing y damage. If target is bleeding, the spilt blood freezes, removing the bleeding but crippling the unit for z sec.
Frozen Hammer
- Activated Location Target. Frostbite summons a pillar of ice above the target location, which will drop down in x sec, dealing y damage to and knocking down any unit under it. It has small effect area and is spammable.
Deep Freeze
- Activated Self-Buff. Until the buff ends, Iced Blood and Frozen Hammer does x% more damage and Frozen Cadavers produced during this time have y% more health. If a unit taking damage from Iced Blood or Frozen Hammer has a condition (beforehand), the unit has its maximum health reduced by the damage taken for z sec.