[D-] Faim, Desert Scavenger
Posted: Thu Feb 14, 2008 2:01 am
Faim
Desert Scavenger
Agility; Hallowed Order
Story; Creepy fellowzorz. I are hungry. More beastial than humane. The odd one out of the order.
Level 1 Skill: - Condition and Attack
Eye Gouge
De Jager
Lame
"Uiteindelijk"
*Note; I tried to fill in the invisibility thing, so the ulti is makeshift. I didn't want the gouge but it seemed as a requirement.*
Desert Scavenger
Agility; Hallowed Order
Story; Creepy fellowzorz. I are hungry. More beastial than humane. The odd one out of the order.
Level 1 Skill: - Condition and Attack
Eye Gouge
- Faim slashes at a foe with a no remorse straight along the eyes. When the foe is hit, it is blinded and dealt Y damage.
De Jager
- Faim is very down to earth and animal-like. When near maimed foes, Faim's speed is increased by X% and gets a small chance to dodge attacks. The Boost is applied as such (Let X = Number of units with maim. Y = Boost. X(Y). The evasion does not increase by much.)
Lame
- Faim prepares an extremely cheap and deadly attack to unleash upon a target. Faim's next attack is immediately followed by an extremely quick attack that deals X% of his normal attack damage and maims for Y seconds.
"Uiteindelijk"
- Faim is an insane thing, and can be easily be summed up as a crazy dude. When activated, Faim is ruined, but is granted invisibility when near blind foes. However; If no blind foe is nearby, Faim loses his invisibility when within X range of a hero. Mana is drained when attack and invisibility is broken while attacking when not near a blind foe. (Second Effect: Faim receives Y extra attack damage permanently.)
[Or... It could be a windwalk like ability! zomg!]
*Note; I tried to fill in the invisibility thing, so the ulti is makeshift. I didn't want the gouge but it seemed as a requirement.*