Arcane Trickster
Intelligence; Hallowed Order.
University of Magic (if that was the name of Arro's and Morgana's school) graduate.
Level 1 Skill:
Banish
- Makes target unit unbreakably invisible, but muted (or/and maimed, dunno what's better to disable- attack or spells or both) and crippled. Cooldown decreases with levels. (Blind Justice exception, read further)
Deception
- Cast. Finnar goes invisible, blinding units around for X seconds. Invisibility lasts up to Y seconds in Z radius from the cast point, it breaks on attack/cast. Invisibility duration is doubled, if there were already blind enemy units around when cast.
Blind Justice
- Nova spell. X damage in some fixed AoE around Finnar. If used while being invisible, breaks invisibility (no matter the type of it) and blinds for Y seconds.
Mirage
- Activable or active. Every X seconds (some fixed, small amount) Finnar generates a copy of himself, dealing Y% damage and receiving Z%. Every time a copy dies, Finnar gains unbreakable (Blind Justice exception) invisibility for W seconds (multi-stack).
It's all about visible/invisible and blindness. But he STILL could use some more integrity