Thief announced
Posted: Fri Apr 01, 2011 9:45 pm
Scorpion Wire: Brings your foe to you, while always fun, ultimately overused in all MMO's. I can't believe they'd release an official video with obvious swords-going-through-stuff-without-slicing-it-or-at-least-displaying-blood. The gruawl's animations are really clunky.
Cluster Shot: Warrior's Arced arrow, except that it blows up in multiple almost undiscernable shrapnels. Feels like a Ranger skill, though I can see that fun and rewarding to use if it has to be aimed and hits hard.
Leaping Death Blossom: Spinny jump matrix style, apparently cleaves its damage and moves the thief behind the target. I like that, potential synergy with a backstab-by ability?
Shadow Shot: The opposite of Scorpion Wire in the sense that it's a pistol shot that brings you right to your foe. Will you have to somehow aim that fps style? Would this make it impossible to escape a Thief?
Steal: By far the worst "thing" I've seen out of GW2. The skill, while pretty ridiculous itself, is presented in a manner that made me laugh obnoxiously. Sorry @ ventrilo people. The "situation" is a thief faced with a huge foe that looks like a cross between an ogre and a troll. After dancing around and tickling the monster's legs with his blade, the rogue is smashed to the ground by a club the size of a f*cking full grown tree, gets back up just fine, and enters camouflage/stealth mode. The thief then "steals" (and by that, I mean, waves his arm in the vincinity of the ent's left leg) a branch no bigger than his sword from a tree that was conveniently walking by, and then goes to hit the trollogre, which flies 15 feet away. Real disapoint.
Link: http://www.guildwars2.com/en/the-game/p ... ent=header
Cluster Shot: Warrior's Arced arrow, except that it blows up in multiple almost undiscernable shrapnels. Feels like a Ranger skill, though I can see that fun and rewarding to use if it has to be aimed and hits hard.
Leaping Death Blossom: Spinny jump matrix style, apparently cleaves its damage and moves the thief behind the target. I like that, potential synergy with a backstab-by ability?
Shadow Shot: The opposite of Scorpion Wire in the sense that it's a pistol shot that brings you right to your foe. Will you have to somehow aim that fps style? Would this make it impossible to escape a Thief?
Steal: By far the worst "thing" I've seen out of GW2. The skill, while pretty ridiculous itself, is presented in a manner that made me laugh obnoxiously. Sorry @ ventrilo people. The "situation" is a thief faced with a huge foe that looks like a cross between an ogre and a troll. After dancing around and tickling the monster's legs with his blade, the rogue is smashed to the ground by a club the size of a f*cking full grown tree, gets back up just fine, and enters camouflage/stealth mode. The thief then "steals" (and by that, I mean, waves his arm in the vincinity of the ent's left leg) a branch no bigger than his sword from a tree that was conveniently walking by, and then goes to hit the trollogre, which flies 15 feet away. Real disapoint.
Link: http://www.guildwars2.com/en/the-game/p ... ent=header