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Re: Hollow, The Last Breath Before Dying

Posted: Thu Nov 06, 2008 9:15 pm
by assassingao
If Hero Corpse is Allied, reduce XXX by 3/6/9% and have 10% of its XXX replenished.
If Hero Corpse is Enemy, increase XXX by 3/6/9% and have 10% of its XXX given to Hollow.
Was it just me, or I'm thinking that the XXX is revive time?

Re: Hollow, The Last Breath Before Dying

Posted: Thu Nov 06, 2008 9:34 pm
by iblablaman
Because revive time is so useful to someone who is alive, and also, revive timer is such something so important we need to hide it :roll:

Re: Hollow, The Last Breath Before Dying

Posted: Thu Nov 06, 2008 9:54 pm
by assassingao
It won't make sense if that skill gave Hollow more revive time, though.

Re: Hollow, The Last Breath Before Dying

Posted: Thu Nov 06, 2008 11:14 pm
by LightburneR
It's a penalty then?

Well it's still XXX...... it could be revive timer, or not.

Re: Hollow, The Last Breath Before Dying

Posted: Thu Nov 06, 2008 11:16 pm
by VZManticoran
Oh, please, it's probably the counter to be able to use the Ultimate...

Re: Hollow, The Last Breath Before Dying

Posted: Thu Nov 06, 2008 11:31 pm
by Daryll-The-Damned
Makes sense, first blank being the actual counter and the second blank being mana.

/Shrug, can't say for sure anyway.

Re: Hollow, The Last Breath Before Dying

Posted: Fri Nov 07, 2008 7:40 am
by VZManticoran
Except, no mana. So perhaps the second is health?

Re: Hollow, The Last Breath Before Dying

Posted: Fri Nov 07, 2008 4:03 pm
by Daryll-The-Damned
Eh...Can't really see Health being so important to gameplay it needs to be hidden. Perhaps there's some sort of morale factor or heroism counter, like the more creeps you kill the more points added to it, and it gives bonuses to nearby creeps or some whatever. That's really all I can think of.

Re: Hollow, The Last Breath Before Dying

Posted: Sun Nov 16, 2008 3:19 pm
by Kaome Sky Deathand
Well that's enough 'nays' for me.
Changing again.

Re: Hollow, The Last Breath Before Dying

Posted: Thu Dec 04, 2008 1:48 pm
by Kaome Sky Deathand
Updated this day 12/4/08
Given the Skill 'Twist of Fate'

Re: Hollow, The Last Breath Before Dying

Posted: Thu Dec 04, 2008 4:28 pm
by Rising_Dusk
Shit, what? That new skill is wicked awesome, dude. Totally a winner, I can't even express in words how awesome it is.

Re: Hollow, The Last Breath Before Dying

Posted: Thu Dec 04, 2008 4:47 pm
by TheIrishPatriot
:D

Re: Hollow, The Last Breath Before Dying

Posted: Thu Dec 04, 2008 11:32 pm
by Kaome Sky Deathand
Glad to know I still got it...

Re: Hollow, The Last Breath Before Dying

Posted: Fri Dec 05, 2008 9:48 am
by Soul_Reaver
I dislike the doube limiting on Twist of Fate, the hit point part shouldn't be there.

As long as Hollow has mana, and this skill is activated, enemy units cannot leave [X] range of Hollow. Drains [Y] mana for each second activated.

Re: Hollow, The Last Breath Before Dying

Posted: Fri Dec 05, 2008 11:42 am
by SetaSoujirou
Only. We've seen disables like that before. The hitpoint part makes it more innovative.