Nox, The Dreamcatcher

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AnemicRoyalty
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Nox, The Dreamcatcher

Post by AnemicRoyalty » Wed Feb 04, 2009 10:32 am

Nox
The Dreamcatcher
Intelligence; Bane.

He appeared in our midst, hunched, scrawny and more wrinkled than should be possible. Troops clustered around him, preparing for the deathblow. One by one, however, they each fell collapsed to the ground, fast asleep. Only the stronger among us remained awake, but even that taxed us greatly. He hobbled over to Legion and presented him a cloth-swathed bundle with a three-toothed grin. He looked at the commander through huge eyes that were in fact closed as though in sleep and spoke,
"This one was quite... troublesome. But the rest will do him good."
Legion unwrapped the bundle and nearly dropped it. Dozing fitfully with the occasional violent twitch lay Scamp, mumbling softly in his sleep. Legion thought for a moment then rasped,
"Perhaps... we may have a use for you."

Level 1 Skill:
Call of Somnus
  • Target Unit, Enemy.
    Puts the target unit to sleep and causes it to attack Nox's enemies for X seconds. Any damage will revive the target.
Level 1 Skill:
Nightmare
  • Target Unit, Enemy.
    Steals X health from a sleeping enemy.
Level 1 Skill:
Rude Awakening
  • Passive.
    Sleeping enemies are slowed for X seconds when they wake up.
Level 6 Elite:
Golden Dream
  • Target Unit, Enemy.
    Target sleeping unit resists awakening for X seconds, extending Sleep status. Damage caused will not break Sleep for the duration.
Level 11 Ultimate:
Collective Unconscious
  • Instant Cast, No target.
    Puts every enemy spawn unit on the map to sleep for X seconds.

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Vinnam
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Re: Nox, The Dreamcatcher

Post by Vinnam » Wed Feb 04, 2009 12:16 pm

Dusk might be averse to adding a new condition like Sleep, which is basically Stun, if i'm reading this right.
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Loki
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Re: Nox, The Dreamcatcher

Post by Loki » Wed Feb 04, 2009 5:18 pm

This is AotZ, there are no conditions.
Let's do what comes naturally
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Kurogamon
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Re: Nox, The Dreamcatcher

Post by Kurogamon » Wed Feb 04, 2009 5:52 pm

Loki's right, as many unique buffs as you want. Well, maybe not that many, but each hero should at least have his own unique set of buffs.
AnemicRoyalty wrote:Level 1 Skill:
Call of Somnus

Target Unit, Enemy.
Puts the target unit to sleep and causes it to attack Nox's enemies for X seconds. Any damage will revive the target.
So it attacks stuff and moves around while it's sleeping?
Can you hear them?

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Rising_Dusk
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Re: Nox, The Dreamcatcher

Post by Rising_Dusk » Thu Feb 05, 2009 11:06 am

"I'll come to Florida one day and make you look like a damn princess." ~Hep

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AnemicRoyalty
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Re: Nox, The Dreamcatcher

Post by AnemicRoyalty » Thu Feb 05, 2009 6:29 pm

lol, I was reading the old forums the other day and yet I completely missed that one.

You didn't call the Elite Destiny Bond? For shame, man!
Funny how we managed to come up with the same ult :p

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Kurogamon
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Re: Nox, The Dreamcatcher

Post by Kurogamon » Thu Feb 05, 2009 8:04 pm

Oh lulz, miracles happen.

Maybe this one'll get accepted.
Can you hear them?

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Rising_Dusk
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Re: Nox, The Dreamcatcher

Post by Rising_Dusk » Thu Feb 05, 2009 10:25 pm

AnemicRoyalty wrote:You didn't call the Elite Destiny Bond? For shame, man!
For shame, I know. :<
And yeah, we do have the exact same ult more or less. :p
"I'll come to Florida one day and make you look like a damn princess." ~Hep

Sabertooth
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Re: Nox, The Dreamcatcher

Post by Sabertooth » Sun Feb 08, 2009 12:18 am

Aha this also reminds me of Yawn. He was awesome.

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Kurogamon
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Re: Nox, The Dreamcatcher

Post by Kurogamon » Sun Feb 08, 2009 1:23 am

That's... What we've been talking about for half the thread...
Can you hear them?

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Metaphorical
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Re: Nox, The Dreamcatcher

Post by Metaphorical » Sun Feb 08, 2009 11:21 am

Sounds like an awesome class to me! (have yet to play aotz..)

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