Imagination Fiend
Intelligence; The Hallowed Order
First Notes: Before you read on, everything here is a proto-type build and hasn't been finalized yet.
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The lines between our reality and yours shift with just one thought.
One imagination.
Our hearts twin as one, and now beat with the same pulse.
Our minds seperate, our goals tied.
We are, reality and a thought.
Tied between the plane of existance, and that which does not.
To see it, we must realise it.
To imagine, is to be powerful.
Strength is within our mind.
And with our mind, we shall create strength.
What exists must be thought,
What doesn't, has not.
To project, is our power.
Our power, is to imagine.
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Level 1 Skill:
Imagination Field (Passive)
- What is real? What is not? The questions asked have two answers; Yes, and No.
The area around Xora is constantly changing shape and form. Whenever a nearby unit casts a spell, expand this area by X radius for Y seconds. Enemies within this area take Z% damage of any damage they inflict with a spell.
Imagine: Broken Imperfection (Active)
- Imperfection in multitude, Shattered in singularity but united as wholes
Deal X% of the total damage taken from attacks within the last Z seconds, continously for Y seconds in the area.
Mental Links (Channelling)
- The target unit cannot move. Xora and the target unit gain X health per second whilst channelled. Channels for Y seconds. Whilst Limitless is active, both units are instead healed by (X*(100%+Z%)).
Ultimate:
Limitless (Toggleable Passive)
- The Human Mind is limited; Yet, the eye of the mind sees far and without limit
Increases Xora's maximum health by X whilst activated, but causes Xora to take Y% more damage.
Broken Bonds (Active)
- Ours minds were seperate, yet hearts as one. Break our bonds, Ace and Ace; Hearts of two.
For Y seconds, Xora's health is set to X, expand Imagination Field's area by Z each second and Broken Imperfection is constantly cast (without channelling) around Xora. Also, Mental Links do not heal the target if it is an enemy.