Mask of Insanity
Intelligence | The Bane of Eternity
Level 1 Skill:
Amplify
- Area of Effect
Curses all units within the AoE
if the target is a unit : it gains +X health regeneration and armor.
if the target is a Hero : it gains +X to all of its stats
Theses buffs all last X seconds.
Mimicry
- Unit Target
Replaces this skill with one of this target's level 1 skills and disables their ability. This lasts X seconds or until the stolen skill is cast, after which the skill is given back and both this skill and the stolen skill start their cooldowns. This stolen skill costs a set amount, no matter its original value.
Barbed Thought
- Toggled Passive
While active, this Hero's Intelligence is set to 1 and its original value is translated into an attack damage bonus. X points of Intelligence are translated into +1 attack damage that lasts as long as this is toggled on. When toggled off, this Hero gains his mana back. If this Hero's intelligence changes while this is active, this skill takes the change into account.
Stability
- No Target Self Buff
If this Hero is attacked by another Hero whose primary attribute is greater than this Hero's, then this Hero gains +X of that stat over the next Y seconds until it is equal with his attacker's stat. If more than one Hero with the same main attribute is attacking this Hero at one time, the Hero with the greatest attribute is used. Once this Hero's stat is equal to his attacker's, this buff begins a lingering duration of X seconds after which it then begins to fade away over a small duration. If the attacker stops attacking for 4 seconds, the stat gain stops, beginning its lingering duration prematurely.
We Are One
- Unit Target
This Hero leaves physical existence and resides within the mind of his target. This target gains +X% of all of this Hero's attributes as either attribute bonuses (if the target is a Hero) or stat bonuses (for the stats that the attributes effect, such as mana for intelligence and health for strength). This Hero is able to cast all of his spells through this host, causing all of his skills to use his host, or its position, instead of him without actually effecting the unit's commands. This Hero has no control over his host. Every second that this spell is under effect, this Hero is healed for X. When cast, this spell is replaced by Goodbye, which, when cast, causes this Hero to come back into physical being at his target's position.