Dragon Turtle
Strength; Bane; Dragon Turtle base model
Ranged.
The Order was coming down the battlefield in great force, mercilessly slaughtering the panicked baneites in it's path. The Order push was hard; that was no doubt. "They come... what would you have us do?" asked a lieutenant, glancing nervously at the large advance. "We wait." said the captain with a smile. Suddenly, as the order troops advanced over rocky terrain the ground shook, the rocks began to rise, the troops getting thrown off, and the massive head of a turtle protruded from the "rock". It inhaled, and blew an inferno over the stunned soldiers. The Bane Captain smiled, and the Bane troops re assumed their charge.
Level 1 Skill
Conflagrate
- Active Channeled
Graje breathes fire for 1/2/3/4/5 seconds, which stays in place for 3 seconds after the ability ends. Fire does 50 damage per second and ignites units inside it for 4/5/6/7/8 seconds. As the spell is channeled, the fire spreads outward, starting in a small cone and becoming a much larger one.
Obsidian Shards
- Autocast active
While active, the Dragon Turtle's attacks explode, dealing 10/15/20/25/30 damage in an AoE. Causes Bleeding for 5 seconds.
Heated Conflict
- Passive Aura
Units afflicted by burn within a 500/600/700/800/900 radius of Graje are affected by other conditions they take for 10/20/30/40/50% longer.
Spontaneous Combustion
- Active
Graje heats his outer shell to a level not even the shell can withstand. His shell violently explodes, causing 150/300/450 damage in a large AoE, and knocking units down for 2/3/4 seconds. This explosion also damages Graje (though it does not knock him down) and afflicts him with Ruin for 20 seconds.
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