Old Dematur
Dematur, Bringer of Silence
Dematur
Bringer of Silence
Intelligence; Either.
The desert grew quiet and a figure ambled forward with steps that gave no sound, he laughed a laugh that sounded in no ears. The man sifted through the sands as Baneite blades met human flesh and mortal weapons felled otherworldly foes all in the absence of sound...
Level 1 Skill: - Target Skill
Sinister Silence
Symphony of Sighs
Horror Hymn
Eternal Echoes
Bringer of Silence
Intelligence; Either.
The desert grew quiet and a figure ambled forward with steps that gave no sound, he laughed a laugh that sounded in no ears. The man sifted through the sands as Baneite blades met human flesh and mortal weapons felled otherworldly foes all in the absence of sound...
Level 1 Skill: - Target Skill
Sinister Silence
- Constricts the larnyx of the target. Deals X physical damage to the target and mutes it for 5 seconds. If already muted, nearby foes are muted for 2.5 seconds.
Symphony of Sighs
- Whenever a nearby condition ends on a foe, it is dealt X magickal damage. When Dematur is suffering from mute, he reduces incoming physical damage by Y% per second of mute he has.
Horror Hymn
- Upon casting, extends mute on Dematur by X seconds. While active, all of his attacks extend mute on the target for the remaining duration of Dematurs mute. If the foe is already muted, it bleeds for double the duration of mute it is suffering from.
Eternal Echoes
- While active, Dematur loses X Mana per second. Deals X Magickal DPS + X/2 dps per affected mute foe. For each Y mana lost with this skill active, all nearby foes are muted for 3 seconds. Mutes Dematur for 5 seconds when deactivated.
Gemini, Dismantler of the Timeline
Gemini
Dismantler of the Timeline
Melee Intelligence; Bane
Story; i break ur watchez lolol
Level 1 Skill: - Target Blink
Deja Vu!
Negation
Limbo
Detour
Dismantler of the Timeline
Melee Intelligence; Bane
Story; i break ur watchez lolol
Level 1 Skill: - Target Blink
Deja Vu!
- Sends Gemini to the target point and reapplies any conditions nearby foes are suffering from, also deals X magickal damage per affected unit. After Y seconds, Gemini returns to her casting point.
Negation
- Alters the timeline of the target making it immune to all physical damage for X seconds. While the buff is active, all nearby foes are crippled for each Y damage blocked. After the duration ends, the target is dealt all prevented damage as magickal damage. If the target was an ally, the damage it received is reduced.
Limbo
- Extends maim all nearby foes for X seconds. If already suffering from a condition, they are rendered ethereal and are more succeptible to magickal damage. Lasts Y seconds.
Detour
- While active, all damage suffered by nearby allies is redirected to Gemini as physical damage and reduced by X%. Deals Low Magickal damage in an AoE around Gemini for each Y damage redirected in this manner.
And again, Thanks GtGW!