Doctor Feelgood
Intelligence; Bane.
Story.
Level 1 Skill:
Merciless Triage
- Active Target
Heals target unit using health taken from nearby units, up to X health. Damaged units have bleed extended by Y.
Unwilling Transfusion
- Active Target
Damages target unit and transfers lost health to nearby units, up to X health. Damaged unit has bleed extended by Y.
Blood Bank
- Passive
Whenever Xavier deals damage to a bleeding unit, he gains X% of the damage dealt in mana.
Hello Nurse!
- Activated Passive
While active, any unit within some AoE that dies while bleeding will spawn a "Nurse" at X health with Y max health. These Nurses always have bleed on them, but gain Z hp/s for every bleeding unit within a small radius. Nurses deal moderate melee damage.
Halfway between a silly hero and a fun concept. This hero is bound by the rules of "you can't heal a unit with full health", which is where the real brains and skill of the hero would come in at early on, followed later by managing the Nurses and your mana. The hope is that the first two skills remain at center stage, however, hopefully being just spammable enough to always be part of combat, but not so much that it becomes obnoxious.