(2) Title: Flesh-Bound Machine
(3) Primary Attribute: Strength
(4) Role: Siege
(5) Allegiance: Bane
(6) Notes: Remake/retooling of Blighter from the old forum.
Spell Type: Active, Nuke
Target Type: Enemy Units or Structures
Description:
- Deals 30/60/90/120/150 damage to target unit and enemy units near target. Knocks down target unit for 2/3/3/4/4 seconds. If target is a structure, damage dealt is increased by 50%.
If the target unit was suffering from Cripple, this skill is automatically cast a second time against it but Cripple is transferred to Blighter at half its current duration.
Spell Type: De-/Activated, Self Buff
Description:
- Every second while active, Blighter loses 2 Strength but gains 3/5/7/9/12 extra damage and 7/9/11/13/15% increased attack speed. All stats return to their original states at the same rate as they increased after deactivation.
This skill automatically deactivates if Blighter’s Strength goes below 12/14/16/18/20, or if this skill has been active for over 20 seconds.
- Deactivates automatically
The stat bonuses/subtractions stack, but the increased attack speed does not stack on itself in the style of 15% of 100%, and then 15% of that. It stacks as: (15%(100%))*# of sec active in total.
Spell Type: Active, Area Disable
Target Type: Point Target
Description:
- Charges towards target point. Enemy units caught in Blighter’s path are brought with him to his destination. Once Blighter reaches its destination, it deals 100/140/180/220/260 damage to nearby enemy units and causes them to be Maimed for 2/4/5/7/9 seconds. Structures struck by this skill will take half of the stated damage.
- Uses AoE targeting circle (R=~250), cast range of about 700, +/- of 100. The charge itself only brings enemies with Blighter, and the Maiming and damage only occurs at the destination. Structures, however, will take damage during the charge as well as the landing time. However, structures being dealt whole damage should not be possible; a minimum cast range should be implemented at about 250. Makes logical sense, too.
Spell Type: Passive, Self-Buff
Description:
- For every kill that Blighter makes, he gains 4/6/8 extra Strength and 1/2/3 extra armour. Each bonus from a kill lasts for 60/75/90 seconds.
- If two kills were made at times 10 and 20, then at level 3, the kills’ bonus would last until times 100 and 110.