Flaming Fox
Intelligence; Bane of Eternity
They found it, or him, drinking water. It, was a fox with the splendor and glow, in the pink of health. The Banites and Hallowed Soiders pincered it on either side.
Almost instant in panic, it began running, but could not, as it was soon surrounded by the terror of war. A moment later, the sky was red with blood and flames. On the ground, the Everlasting anger invoked in a creature of peace.
The bonds that the flames held were that of even strength with it. To Fight Fire with Fire, was unless against it. It's flames were too hot, that they would melt through almost anything, perhaps even fire......
It's home had been invaded, for soon, too soon there was what to be happening. This was but a small spark in the pyric wells of war...... They would fan the flames, fan the flames that was to be regret......
Level 1 Skill:
To Fight Fire with Fire (Active)
- Deals X damage for the difference between the duration of Burn on Flightflame and the target unit. Then, inflicts Maim for Y seconds on the target and Flightflame.
Level 1 Skill:
Glowing Power (Active)
- Removes the last inflicted condition on Flightflame (assuming it still has it) and extends X% of the removed condition's remaining duration as Burn.
Level 1 Skill:
Everlasting (Toggleable Passive)
- Extends all conditions currently on Flightflame by 1 second. For each condition it is currently suffering from, it gains X damage and Y health per second.
Level 6 Ultimate:
Flame Hex (Active)
- Links the target unit and Flightflame for X seconds. Whilst linked, a condition inflicted on either unit will also be inflicted onto the other, with the exact same duration. Flightflame will also be granted vision of that unit.