Vic

This is where all bug reports or hero complaints regarding DoE should be made. Whether you have an issue with balance or an exploit to shed light on, this is the place to put it.
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BD423
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Vic

Post by BD423 » Sun Jun 22, 2008 10:01 am

this may sound dumb, but does vics absolution aura affect himself aswell as allies? because when i play him i seen to be able to tank most damage dealers to hell(even with the loss of vivify).
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Re: Vic

Post by Scarlet » Sun Jun 22, 2008 10:26 am

No, it doesn't. Or, if it does, it shouldn't be. Speaking of Victor.. Anyone else think he needs some toning down in the mana pool department? =/

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Re: Vic

Post by Rising_Dusk » Sun Jun 22, 2008 10:42 am

Actually, no Scarlet, he needs a toning back up in the FotH mana cost department.
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pandamanar
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Re: Vic

Post by pandamanar » Sun Jun 22, 2008 2:10 pm

Would you mind informing me of the proper usage of Valor and Zeal?
I am clueless as to how it would be useful... other than the obvious OMFG counter to Scourge or other such AoE DoTs.
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BD423
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Re: Vic

Post by BD423 » Sun Jun 22, 2008 2:55 pm

its basicaly vivify with a larger aoe, and heals overtime, use to support big pushes and team battles when not martyring fothing conditions
atleast thats my experience with it
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Rising_Dusk
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Re: Vic

Post by Rising_Dusk » Mon Jun 23, 2008 8:06 pm

pandamanar wrote:Would you mind informing me of the proper usage of Valor and Zeal?
I am clueless as to how it would be useful... other than the obvious OMFG counter to Scourge or other such AoE DoTs.
If you're incapable of seeing the value of a perpetual, huge area of effect heal centered on Victor, then I have no clue what I could say to give it any more meaning in your eyes.
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Re: Vic

Post by Flameboy » Wed Jun 25, 2008 2:14 pm

Victor really need a nerf of some sert on FotH. Right now its 240 damage every 5 seconds for a very small mana. And the other problem is that its another simple click ability. It has a good range and all. Its supposed to be a heal more than a nuke right? Maybe the damage should be lower than the healing? I haven't personally seen it used as a healing move yet, so I can't say if its overpowered has a heal. Lets not forget its 240 dmg + condition transfer. As you mentionned dusk, increasing the mana cost seems appropriate, and we'd see after, since it will be less spammable. Even there, with mana pots, and the item that gives you 10 mana for every condition + martyr, victor really seems to have a tendency toward never running out of mana

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Re: Vic

Post by Rectifier » Fri Jun 27, 2008 1:52 am

A Tristan and Victor combo pretty much owned me as Jhita, luckily I was Jhita and could run and push back quickly enough.

FotH + Tristan's Muting Blink Strike is nasty.

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Re: Vic

Post by Flameboy » Fri Jun 27, 2008 12:30 pm

And guess what, they're both *click and watch* abilities

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Rising_Dusk
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Re: Vic

Post by Rising_Dusk » Fri Jun 27, 2008 1:19 pm

Please, click-shoot abilities are just as vital to the map as line spells or anything else.
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Re: Vic

Post by Hell_Tempest » Fri Jun 27, 2008 4:18 pm

As long as there aren't too many of them on one hero, then they are fine. FotH does need to be tuned down a notch, though.
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Re: Vic

Post by Flameboy » Sat Jun 28, 2008 5:16 am

True they are needed, but the new heroes seem to have too many spells that you can't dodge. I know this isn't about vic, ofc foth should be a click spell. But its just that there are too many now

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Re: Vic

Post by Rising_Dusk » Sat Jun 28, 2008 5:22 am

A few on Jhita/Tristy will be sorted out in the next version, no worries.
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