[Bug?] Arro Kree

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Cooldood
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[Bug?] Arro Kree

Post by Cooldood » Tue Nov 10, 2009 2:22 pm

Baenites don't get roasted (take burn damage) while they stand in scorched earth. Many turtles were harmed during testing.
Tested in single player mode (but on bnet) with levels 1,2 and 5 of scorched earth. Can provide screenshots if you require.

Edit: Ohyeah, forgot to mention that they start taking damage as soon as they get out of the wall.
Aaand, what happened to Armageddon? It was such a nice name : <
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TheDeathstalker
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Re: [Bug?] Arro Kree

Post by TheDeathstalker » Tue Nov 10, 2009 2:43 pm

Sounds like a bug we ran into before. Can you try testing it on anyone else who constantly applys burn? It seems the first second of burn doesn't register the damage, or at least, that seemed to be the problem last time. I'd check it myself had I access to WC3, but alas, I do not...
And though you come out of each gruelling bout,
All broken and beaten and scarred,
Just have one more try—it’s dead easy to die,
It’s the keeping-on-living that’s hard.

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Rising_Dusk
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Re: [Bug?] Arro Kree

Post by Rising_Dusk » Tue Nov 10, 2009 3:06 pm

Cooldood wrote:Baenites don't get roasted (take burn damage) while they stand in scorched earth. Many turtles were harmed during testing.
Tested in single player mode (but on bnet) with levels 1,2 and 5 of scorched earth. Can provide screenshots if you require.

Edit: Ohyeah, forgot to mention that they start taking damage as soon as they get out of the wall.
Aaand, what happened to Armageddon? It was such a nice name : <
I tested this and the spell appears to work perfectly fine as intended. Perhaps you are miscommunicating what you mean?
"I'll come to Florida one day and make you look like a damn princess." ~Hep

Cooldood
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Re: [Bug?] Arro Kree

Post by Cooldood » Tue Nov 10, 2009 3:28 pm

Burn is applied but the damage is not to units standing on scorched earth. *shrug* Will upload the ss's tomorrow if that'll help?
Let the music flow through your soul

Walk the road, see the sights, cos boy, you aint coming back!

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Rising_Dusk
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Re: [Bug?] Arro Kree

Post by Rising_Dusk » Tue Nov 10, 2009 3:39 pm

I am not sure that a screenshot does anyone any good. It is damage over time, after all.
Cooldood wrote:Burn is applied but the damage is not to units standing on scorched earth.
Are you sure? It seems to work for me.. Can someone else verify/refute the bug he's suggesting?
"I'll come to Florida one day and make you look like a damn princess." ~Hep

Cooldood
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Re: [Bug?] Arro Kree

Post by Cooldood » Tue Nov 10, 2009 3:51 pm

as in, I've got sequential screenshots of them in the wall and with full hp, and late on their hp dropping when they move out of it
Let the music flow through your soul

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Rising_Dusk
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Re: [Bug?] Arro Kree

Post by Rising_Dusk » Tue Nov 10, 2009 4:01 pm

Actually, wait. I think I understand what is going on. The buff is being applied faster than the damage timer executes. It really shouldn't reset the timer like that, though.. Maybe. Weird. I will investigate.
"I'll come to Florida one day and make you look like a damn princess." ~Hep

Cooldood
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Re: [Bug?] Arro Kree

Post by Cooldood » Tue Nov 10, 2009 11:35 pm

ImageImageImage
Progress in time indicated by my gold, 'cos opening the leaderboard didn't occur to me. And sorry Cabe, just noticed the whisper xD
Let the music flow through your soul

Walk the road, see the sights, cos boy, you aint coming back!

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