Arro Kree

This is where all bug reports or hero complaints regarding DoE should be made. Whether you have an issue with balance or an exploit to shed light on, this is the place to put it.
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TheDeathstalker
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Re: Arro Kree

Post by TheDeathstalker » Sun May 02, 2010 2:11 pm

Pandas on the Beach, dood.
And though you come out of each gruelling bout,
All broken and beaten and scarred,
Just have one more try—it’s dead easy to die,
It’s the keeping-on-living that’s hard.

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Kurogamon
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Re: Arro Kree

Post by Kurogamon » Sun May 02, 2010 2:53 pm

It's not "KILL EVERYTHING IN SIGHT" enough.
Can you hear them?

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2-P
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Re: Arro Kree

Post by 2-P » Sun May 02, 2010 5:36 pm

It sure is from KINGLER's point of view!!
Humans don't have the patience to wait even ten minutes for something!

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Kurogamon
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Re: Arro Kree

Post by Kurogamon » Mon May 03, 2010 3:08 pm

Should see if we can play as Kingler with some bot swapping.
Can you hear them?

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Oxygen
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Re: Arro Kree

Post by Oxygen » Thu Feb 03, 2011 12:23 pm

Fireball now inflicts Ruin instead of Burn.

Heat now deals physical damage, and prevents damaging conditions and Ruin from expiring.

\o/

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2-P
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Re: Arro Kree

Post by 2-P » Fri Feb 04, 2011 5:14 pm

Fireball inflicting Ruin is kinda weird lol. Heat preventing burn/bleed from expiring is kinda cool, not sure how useful it'd actually be (since firewall inflicts a long arse burn anyway).

I think just fixing the firewall bug would already make Arro happy again. :3
Humans don't have the patience to wait even ten minutes for something!

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Oxygen
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Re: Arro Kree

Post by Oxygen » Fri Feb 04, 2011 10:44 pm

I figured a huge fireball would melt your armor

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Loki
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Re: Arro Kree

Post by Loki » Fri Feb 04, 2011 11:57 pm

With that logic, a huge fireball would cripple/maim you as well.
Let's do what comes naturally
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Rising_Dusk
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Re: Arro Kree

Post by Rising_Dusk » Mon Feb 07, 2011 4:43 am

So, hey, I actually started doing something on this this weekend because I was extraordinarily bored, was programming something else, and had the urge to look at my DoE code. I also managed to come up with how exactly I want AK to function after all is said and done. It'll look something like this:

Fireball:
Same targeting as before. Does X magickal damage around explosion + Ys ruin. No burn.

Scorched Earth:
Identical to before.

Heat:
All of Arro Kree's magickal damage inflicts 2/2/2/2/3 seconds of burn. Burn inflicted by AK has its damage increased by X%.

Shattered Sky:
Identical to before.

The ideas that Oxy and I had bounced around before for AK weren't sitting well with me because they were so inter-complicated. I thought about it a bit and came up with the above and I'm really happy with it. I think I will code this when I can muster the motivation to do so. Once that's done, then I need to actually code Caliga and I'll release this bloody version at long last.
"I'll come to Florida one day and make you look like a damn princess." ~Hep

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Fledermaus
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Re: Arro Kree

Post by Fledermaus » Mon Feb 07, 2011 5:22 am

Seems pretty cool :)


Also: Yay for coding DoE!

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Oxygen
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Re: Arro Kree

Post by Oxygen » Mon Feb 07, 2011 2:31 pm

Loki wrote:With that logic, a huge fireball would cripple/maim you as well.
the fire warms your metal plates so much that you urge taking them off, despite miraculously not being burn and / or effected by the shockwave! ha!

Phox
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Re: Arro Kree

Post by Phox » Mon Feb 07, 2011 7:44 pm

Updates? Sweetness!

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2-P
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Re: Arro Kree

Post by 2-P » Mon Feb 07, 2011 8:00 pm

Cool, updates! New Arro sounds fun! rawr!
Humans don't have the patience to wait even ten minutes for something!

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Loki
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Re: Arro Kree

Post by Loki » Mon Feb 07, 2011 11:37 pm

the fire warms your metal plates so much that you urge taking them off, despite miraculously not being burn and / or effected by the shockwave! ha!
Well-played.
Let's do what comes naturally
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I'll be waiting in Haven.

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AnemicRoyalty
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Re: Arro Kree

Post by AnemicRoyalty » Wed Feb 09, 2011 7:58 pm

Rising_Dusk wrote:Once that's done, then I need to actually code Caliga and I'll release this bloody version at long last.
Hold that thought - just for a few days, anyway :P I'm about halfway done with something that may interest you >:)

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