Rising_Dusk wrote:[*]I hate Heatdeath mixed with PI and Trident.
I like your change to heatdeath (magic damage per burn) though I think it should work with all conditions, and have burn applications do double the normal effect ie
heatdeath
Target takes X magic damage whenever they suffer from a condition, and 2X magic damage whenever they suffer from burn. Some duration.
Rising_Dusk wrote:[*]I don't want to change PI, so the change must be to HD.
yea
Rising_Dusk wrote:[*]I hate how no-aim Heatdeath and FaF are.
Doesn't matter for heatdeath. Have faf actually come from, like, behind of jhita, as if he beckoned it from afar. Hell, he can even do his little arm raise thing as if, yeah, he asked it to come.
Rising_Dusk wrote:[*]I really like the heat seeker-ness of FaF.
So keep that, could slow faf down a little though.
Rising_Dusk wrote:[*]I really hate how FaF is so effective at melee range.
Fixed by my suggestion of having it come from further behind jhita rather than from jhita itself
Rising_Dusk wrote:[*]I really like the skill name Heatdeath and want to keep the spell's effect in the vain of that name.
So keep it!
Rising_Dusk wrote:[*]I really like Explosive Arrows and En Fuego and would prefer to keep them as-is.
Me too, though explosive arrows could use a cooldown ;d jhita stacking ias is pretty silly