[Bugs] Skittel

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D1000
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[Bugs] Skittel

Post by D1000 » Thu Aug 20, 2009 9:39 am

1) The range of the ultimate seems to be a lot shorter, when you´re burrowed, but the tooltip says it´s the same.

2) There is a funny bug when the game ends while Skittel is burrowed. In the next round Skittel can use all his abilities when he is burrowed unil he dies once.

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Loki
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Re: [Bugs] Skittel

Post by Loki » Thu Aug 20, 2009 10:43 am

1) The range of the ultimate seems to be a lot shorter, when you´re burrowed, but the tooltip says it´s the same.
Are you sure about that?
2) There is a funny bug when the game ends while Skittel is burrowed. In the next round Skittel can use all his abilities when he is burrowed unil he dies once.
Dusk is well aware of this.
Let's do what comes naturally
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I'll be waiting in Haven.

D1000
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Location: Vienna, Austria

Re: [Bugs] Skittel

Post by D1000 » Thu Aug 20, 2009 1:21 pm

Loki wrote:
1) The range of the ultimate seems to be a lot shorter, when you´re burrowed, but the tooltip says it´s the same.
Are you sure about that?.
Yes. When you´re burrowed you can just "tunnel" a small distance, but when you are not burrowed you can "tunnel" through the hole map. The tooltip says its range is 3000 both times.
Loki wrote:
2) There is a funny bug when the game ends while Skittel is burrowed. In the next round Skittel can use all his abilities when he is burrowed unil he dies once.
Dusk is well aware of this.
Sorry, I used the search-function and didn´t find anyone who mentioned the bug, so I thought it wasn´t known.

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Loki
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Re: [Bugs] Skittel

Post by Loki » Thu Aug 20, 2009 3:05 pm

Dusk should know something about that.
Sorry, I used the search-function and didn´t find anyone who mentioned the bug, so I thought it wasn´t known.
Oh right, that's because it was reported in Wc3c. No problems.
Let's do what comes naturally
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Oxygen
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Re: [Bugs] Skittel

Post by Oxygen » Thu Aug 20, 2009 4:22 pm

I can confirm the burrowed / tunnel range issue

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Rising_Dusk
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Re: [Bugs] Skittel

Post by Rising_Dusk » Fri Aug 21, 2009 3:02 am

These are all fixed in 1.13c
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