About the Council Member:Blade

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RadON
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Re: About the Council Member:Blade

Post by RadON » Tue Jul 29, 2008 1:35 pm

5...? Really? Wow... Time to rape. ^___^
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Phox
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Re: About the Council Member:Blade

Post by Phox » Tue Jul 29, 2008 6:32 pm

SetaSoujirou wrote:Also, I think Dusk said that tombreaver would be 3/4/5.
I'm pretty sure you're wrong in that respect...

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Re: About the Council Member:Blade

Post by Hell_Tempest » Tue Jul 29, 2008 7:19 pm

Phox wrote:
SetaSoujirou wrote:Also, I think Dusk said that tombreaver would be 3/4/5.
I'm pretty sure you're wrong in that respect...
He's not. I was also in channel when he said that.
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Oxygen
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Re: About the Council Member:Blade

Post by Oxygen » Tue Jul 29, 2008 8:35 pm

No. I brought him back to conscience later on that night. 2-3-4 was my idea, and I'm pretty sure that's the best choice. And yes, @ seta, seal is 4-5-6-7-8. Guess it's getting a buff too, which is good to know. Can't wait, that's for sure.

As for the people crying about Haunt; Its level 1 did a wooping 75 MAXIMUM damage, assuming that it didn't waste time going to the target. Level 2 was at 150. That's really weak for a damage over time spell, hell, burn has more dps.

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SetaSoujirou
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Re: About the Council Member:Blade

Post by SetaSoujirou » Tue Jul 29, 2008 9:22 pm

We've discussed this in two channels, but yeah, i remember it being 3/4/5.
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Oxygen
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Re: About the Council Member:Blade

Post by Oxygen » Tue Jul 29, 2008 9:59 pm

SetaSoujirou wrote:We've discussed this in two channels, but yeah, i remember it being 3/4/5.
3-4-5 is clearly and obviously too much, though, especially with everything else.. dusk knows, I know he knows.

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SetaSoujirou
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Re: About the Council Member:Blade

Post by SetaSoujirou » Tue Jul 29, 2008 10:13 pm

150%/200%/250% number wise, looks okay, compared to rikter.
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Oxygen
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Re: About the Council Member:Blade

Post by Oxygen » Tue Jul 29, 2008 10:26 pm

SetaSoujirou wrote:150%/200%/250% number wise, looks okay, compared to rikter.
On every attack, versus 15% of the time... Rikter has an effective 160% at level 9, while Caliga will get a 150% (200%) at 6... 200% (250%) at 12... 250% (300%) at 18... that's ALOT of damage, especially considering how he has RUIN. Btw, 2-3-4 would make 200%, 250%, 300%. + about 30-40% from ruin. ~_~ sane not

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SetaSoujirou
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Re: About the Council Member:Blade

Post by SetaSoujirou » Tue Jul 29, 2008 10:45 pm

But then, Caliga doesn't get an Eod, or a whirlwind.
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Oxygen
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Re: About the Council Member:Blade

Post by Oxygen » Tue Jul 29, 2008 11:12 pm

SetaSoujirou wrote:But then, Caliga doesn't get an Eod, or a whirlwind.
Nor ghosts, nor is immune to physical damage. We could compare shit all day long, but the point is, caliga is the highest melee dps hero there is!

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BD423
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Re: About the Council Member:Blade

Post by BD423 » Wed Jul 30, 2008 4:19 am

but most of his damage is comming from auto attack were some 1 has to stand still, wereas rik can eodin get a attack off then ww with crits in between. And realy riks spike damage>>>>>>> caliga's. My oppinion as of right now before considering the new buffs, the only thing that caliga realy brings to the table that rik dosnt do better is survivability and some back door ability.
(edit) oh and mute/ruin
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Re: About the Council Member:Blade

Post by assassingao » Thu Jul 31, 2008 2:50 pm

Apples and Oranges, man.

Caliga can't slow, Rikter can't disable.
Caliga rapes when the enemy is standing still, Rikter rapes when the enemy is running away.


There's no point comparing them, it's like comparing Genobee to Dagurnott or Kassar to Glyphe.

A mighty roar pirced the eternal night of the Void. His army had long since fallen, but he needed not an army to slaughter his foes! They came wave after wave at him, he phased back and forth into the darkness, ripping and tearing at his foes with his dual reaper blades.

Baneites fell in troves at his hands, dismembered, gouged open, and left to die. By the time the Lord of Blades and the ash in the sky settled, there was little more but the ruin of once strong army. Over the decades, Caliga had long since forfeited having an army. He was a killing machine and he had no desire to try to lead lesser voidwalkers or banenites to their death. There was far too much at stake to risk the handicap of allies, but still creatures followed him to their death because of his sheer power.

He looked upon the field of battle at the field of battle as the ash settled. A group of survivors gathered behind him as he walked into the distance. More fodder for the coming battles...
I believe that in 1.09c, Caliga would be that powerful. He's supposed to be like that, unlike a weakling in 1.09b after all.

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RadON
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Re: About the Council Member:Blade

Post by RadON » Thu Jul 31, 2008 4:51 pm

Quotes from the game... Man, you're a geek.
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BD423
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Re: About the Council Member:Blade

Post by BD423 » Thu Jul 31, 2008 4:58 pm

just imo, rikter can rape a still opponent almost as good as caliga, just he has more flexibility in how he kills, but hopefully some of this is rectified in 1.10
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Re: About the Council Member:Blade

Post by Rising_Dusk » Fri Aug 01, 2008 12:17 am

TReaver will be 2/3/4, I told Oxy I would tone it down after I told everyone else it'd be 3/4/5, that's why he's disillusioned that he convinced me to lower it. :p

Additionally, OSeal will be 6/7/8/9/10 seconds of stfu and Haunt will uh, have different DPS, but I forget what I made it into. Don't worry too much, he won't suck royally in contrast come 1.09c. (That's the next version, right?)
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