Brother Victor, v1.09

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Arcane
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Re: Brother Victor, v1.09

Post by Arcane » Mon Apr 14, 2008 7:05 am

Whoa! It looks awesome! Good job!

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assassingao
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Re: Brother Victor, v1.09

Post by assassingao » Mon Apr 14, 2008 10:52 am

You totally twisted the concept of Victor.


Good job AR. I'd marry you if I was gay. :P

Beat_Down_
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Re: Brother Victor, v1.09

Post by Beat_Down_ » Mon Apr 14, 2008 11:10 am

that actually is full on amazing!
Tomorrows a brand new day,
so take from right now, all you need
Tomorrows a brand new start
it's a shame that, I'm happy with today

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Re: Brother Victor, v1.09

Post by Soul_Reaver » Mon Apr 14, 2008 11:19 am

I won't be able to do anything else than play once it is released. Time the release for this or next Friday... I beg you. :|
I won't even eat for 3 days and die happily playing DoE. :D

It's ****ing amazing how a skin like this can be implented at the cost of 50-60kb mapspace.

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Merlin
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Re: Brother Victor, v1.09

Post by Merlin » Mon Apr 14, 2008 11:51 am

EPIC SLEEP DEPRIVED VICTOR

Great skin, but he looks like he hasn't slept in weeks.

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THE_END
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Re: Brother Victor, v1.09

Post by THE_END » Mon Apr 14, 2008 11:53 am

Beautiful
As I said on campaigns Anemic, great work as always
Now what will the Arthas with sword model get?..hrmmm ;)
For the Legion

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Re: Brother Victor, v1.09

Post by Soul_Reaver » Mon Apr 14, 2008 11:59 am

Did you realize? DoE becomes more and more complex with every passing day.

Right now, it turned into Desert of Wardens, Blood Mages, Archers and Death Knights!

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assassingao
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Re: Brother Victor, v1.09

Post by assassingao » Mon Apr 14, 2008 12:52 pm

Soul_Reaver wrote:Did you realize? DoE becomes more and more complex with every passing day.

Right now, it turned into Desert of Wardens, Blood Mages, Archers and Death Knights!
By the way, how much size does the model have? (not the skin)

Blizzard's original Death Knight model, I mean.


It's a great concept of Death Knight model. None is the tanker, it's just support for both Tornne and Victor.



It has beaten Astelan in the term of awesomeness. Astelan was awesome, but Victor was awesome and with a horse.

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Re: Brother Victor, v1.09

Post by Fulla » Mon Apr 14, 2008 12:57 pm

Hmmm, I wonder if he'll get a slight move speed boost as he's now a 'rider' :P

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assassingao
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Re: Brother Victor, v1.09

Post by assassingao » Mon Apr 14, 2008 1:01 pm

Victor's awesomeness made him so fat that his horse won't be able to handle it properly (and incapable of running faster than Victor), thus Victor's movespeed is set to default.

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Pigger
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Re: Brother Victor, v1.09

Post by Pigger » Mon Apr 14, 2008 1:08 pm

Don't forget to change the lore now Dusk! I mean, the whole weapon change thing :D

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Re: Brother Victor, v1.09

Post by Deschain » Mon Apr 14, 2008 1:12 pm

I liked the old one but this is pure awesomeness. Great job AR.
Those who seek war deserve for the war to find them.

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Re: Brother Victor, v1.09

Post by Soul_Reaver » Mon Apr 14, 2008 1:29 pm

Pigger wrote:Don't forget to change the lore now Dusk! I mean, the whole weapon change thing :D
Do you realize there is no lore to change? It has been removed to sorthen tooltips. Of course, two of his icons, Martyr and Fist of the Heavens show hammers, so that must be changed.

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Re: Brother Victor, v1.09

Post by Hell_Tempest » Mon Apr 14, 2008 2:29 pm

I HAVE DIED AND GONE TO WC3 HEAVEN!!!
Image

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Re: Brother Victor, v1.09

Post by Rising_Dusk » Mon Apr 14, 2008 3:19 pm

Actually, Pigger, the lore has always said that Victor had the Lionblade. Go play AotZ in an older version and look at Astelan's final weapon, conveniently it is the Lionblade. There is no lore change required at all. He won't get a movement change, I mean, Tornne moves at the same speed as people off a horse for obvious reasons.

His skills change enough that ephemeral things like the icons do not pose a problem.
"I'll come to Florida one day and make you look like a damn princess." ~Hep

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