Lieutenant Sozen, v1.09

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Rising_Dusk
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Re: Lieutenant Sozen, v1.09

Post by Rising_Dusk » Tue Apr 01, 2008 10:32 am

I disagree with your remark on his hair, but I'll ask AR about it.
"I'll come to Florida one day and make you look like a damn princess." ~Hep

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Re: Lieutenant Sozen, v1.09

Post by Soul_Reaver » Tue Apr 01, 2008 12:11 pm

I am fine with the hair, I actually even like it. As solid mana would color his hair.

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Re: Lieutenant Sozen, v1.09

Post by Oxygen » Tue Apr 01, 2008 5:47 pm

I'd like if the Discharge tooltip informed about the mana cost of it. Or is it 1:1? I doubt. I want to know

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Re: Lieutenant Sozen, v1.09

Post by assassingao » Tue Apr 01, 2008 8:13 pm

Anyway, does Sozen's passive mana shield has the damage reduction from armor?

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Re: Lieutenant Sozen, v1.09

Post by Oxygen » Tue Apr 01, 2008 8:31 pm

assassingao wrote:Anyway, does Sozen's passive mana shield has the damage reduction from armor?
yes

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Re: Lieutenant Sozen, v1.09

Post by assassingao » Tue Apr 01, 2008 10:06 pm

Soul_Reaver wrote:I want to play him, instead of discussing how he got blue dye into his hair. When can we expect 1.09? :)
I agree with that.

:P

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Re: Lieutenant Sozen, v1.09

Post by Rising_Dusk » Tue Apr 01, 2008 10:39 pm

When it's ready, obviously. And the mana drain on discharge is something like 42 mana per 3/4 second, if you're that curious.
"I'll come to Florida one day and make you look like a damn princess." ~Hep

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Re: Lieutenant Sozen, v1.09

Post by assassingao » Tue Apr 01, 2008 11:08 pm

Rising_Dusk wrote:When it's ready, obviously. And the mana drain on discharge is something like 42 mana per 3/4 second, if you're that curious.
126 mana per four seconds!
This is madness!

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Re: Lieutenant Sozen, v1.09

Post by Hell_Drake(HS) » Tue Apr 01, 2008 11:49 pm

Actually, 42 per 3/4 seconds means that in 3 seconds, it would drain 168 mana, if I have my math correct...

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Re: Lieutenant Sozen, v1.09

Post by assassingao » Wed Apr 02, 2008 12:08 am

Hell_Drake(HS) wrote:Actually, 42 per 3/4 seconds means that in 3 seconds, it would drain 168 mana, if I have my math correct...
Yeah...you're right.

I sucked at math once again.

THIS IS MADNESS!? 168 MANA???

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Re: Lieutenant Sozen, v1.09

Post by Rising_Dusk » Wed Apr 02, 2008 12:17 am

I'd like to emphasize that I totally guessed at that number from the ignorance of a design laboratory computer while working on thermal designwork for a CubeSAT.
"I'll come to Florida one day and make you look like a damn princess." ~Hep

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Re: Lieutenant Sozen, v1.09

Post by Rectifier » Wed Apr 02, 2008 2:19 am

And yet it seems mysteriously balanced...Dusk, you must become preocupied by thermal designwork again when your adding stats to heroes' skills!

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Re: Lieutenant Sozen, v1.09

Post by Rising_Dusk » Wed Apr 02, 2008 10:15 am

By the way, I had AR do minor fixes to the skin and we consider it pretty final now. I'm too lazy to post screenshots, otherwise, well, they'd be up by now.
"I'll come to Florida one day and make you look like a damn princess." ~Hep

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Re: Lieutenant Sozen, v1.09

Post by Oxygen » Wed Apr 02, 2008 5:21 pm

Hell_Drake(HS) wrote:Actually, 42 per 3/4 seconds means that in 3 seconds, it would drain 168 mana, if I have my math correct...
So at level one, you're sacrificing almost 60 ''health'' to do 60 damage. Sounds fair. But it gets much better ^_^ <3

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Re: Lieutenant Sozen, v1.09

Post by TheIrishPatriot » Wed Apr 02, 2008 5:56 pm

And the nice regen should help that a wee bit.
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