1.08b Discussion

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Rising_Dusk
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Re: 1.08b Discussion

Post by Rising_Dusk » Mon Apr 14, 2008 3:21 pm

I'm not making him invulnerable. Giving him a moment of immortality to things like Fireball is retarded.
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Re: 1.08b Discussion

Post by Soul_Reaver » Mon Apr 14, 2008 4:11 pm

He will dodge Fireball while burrowed anyway.

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Re: 1.08b Discussion

Post by Rising_Dusk » Mon Apr 14, 2008 4:13 pm

Not while burrowing, though. That last second means a lot.
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Re: 1.08b Discussion

Post by 2-P » Thu Apr 24, 2008 10:41 am

There's still a perma cripple bug in Skittel's Web. I thought it had been fixed since 1.08 until it happend again a few days ago.

Dunno if you already knew it, fixed it or whatever. I'm just saying. QQ
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Re: 1.08b Discussion

Post by Rising_Dusk » Thu Apr 24, 2008 11:21 am

Trust me, it isn't permanent. His ultimate extends conditions, if he has something like Devil's Thorn you get exponential growth of the cripple condition assuming the enemy doesn't have reducers. If it's that much of a problem for people to understand, I may just have to remove extend from it altogether, sheesh.
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Re: 1.08b Discussion

Post by BD423 » Thu Apr 24, 2008 11:33 am

i dunno but i think hes talking about a game were i was skittle and pot was glasse, yah i had devil thorn and rikters and was runnin around usin webs with the invis >:D, i dun think u should change extend just nerf the time to like 8 secs instead of 10, especialy since most people generally skip web alltogether.
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Re: 1.08b Discussion

Post by 2-P » Thu Apr 24, 2008 12:23 pm

Yeah that was the game.
The ultimate extends with every attack, but that has nothing to do with Web, or? Because he didn't attack me once...
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Re: 1.08b Discussion

Post by Rising_Dusk » Thu Apr 24, 2008 1:12 pm

I'll need the replay. Your report sounds impossible, he had to have attacked you. All things considered, web lasts 10 seconds in the cripple, + 25% = 12.5 + 25% = 15.625 second cripple. That's pretty long and gives plenty of time for a reapplication.
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Re: 1.08b Discussion

Post by 2-P » Fri Apr 25, 2008 2:26 pm

Dunno, maybe I'm just missing something.
Anyway:
http://wc3campaigns.net/pastebint.php?t ... eaeb56da5c

It happens in the 33rd minute, while Sozen is chasing Skittel.
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Re: 1.08b Discussion

Post by Rising_Dusk » Fri Apr 25, 2008 3:33 pm

Interesting... I must investigate.
Upon further investigation, I find that the only way that could have happened is if you managed to walk over the dummy unit that adds the buff for whatever reason. What you should have done to help me out was to run back to base and try using a condition removal potion. Those potions will tell you if it's a system-condition or if you somehow obtained the condition by a fluke. My guess is that it was a fluke. Skittel did have Rikter's and Thorn, but there's no reason it would've flipped out internally to the system. (If it had, it would've displayed game messages)
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Re: 1.08b Discussion

Post by dmaargke » Sat Apr 26, 2008 10:05 am

I was watching it and it lasts about 4 minutes the first time. Then at about 37.5 mins you walk over the web again. 4 mins is a ridiculously long time but it might not have been permanent. The game ended too quick to tell how long it lasted the second time.
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Re: 1.08b Discussion

Post by Rising_Dusk » Sat Apr 26, 2008 11:29 am

I'm pretty sure 240 seconds is beyond the effects of a Rikter's and a Thorn on ten seconds.
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Re: 1.08b Discussion

Post by dmaargke » Sat Apr 26, 2008 12:14 pm

Oh wow I didn't realize that was all he had. I thought maybe it was some massive stacking combo. Oh now I see where you said it. My bad
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