An idea for the spawns

This is where all random discussion about DoE goes. If it doesn't feel like it fits anywhere else but is still related to the map, this is the place to post it.
Post Reply
User avatar
assassingao
Teh UBER Typist
Posts: 999
Joined: Wed Jan 16, 2008 12:56 pm

An idea for the spawns

Post by assassingao » Tue Nov 22, 2011 5:44 am

Dusk once said that there were problems with the spawns' cooldown being wasted on purpose if maximum amount of spawns are hired.

Is it possible to 'hide' the spawns once the max amount has been reached? (as in, hiding the 'hire spawn' options) I'm quite sure it isn't an elegant solution, and if whether the original cooldown would be remembered or not though. It would be instanteous solution.

Or better yet, you could add mana to the barracks, up to 4 or something. Each spawn would cost an additional mana, and you can't possibly spam it to the point that you have negative mana anyway, so you couldn't send things on cooldown.

Post Reply

Return to “Updates & Discussion”