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Since we have nothing to do...

Posted: Mon Oct 18, 2010 7:51 pm
by assassingao
...so let's make up a fake changelog for 1.15


I did it once on April Fools, and it was pretty fun saying about Azzr and Kephket's nerf.


Do a mockup of Dusk's usual changelogs :D
FEATURES

BUGS
[X] - Fixed a bug where Janise would suddenly change teams halfway through the game after she dies

BALANCE
[X] - Bloodletter swarm now costs life instead of mana
[X] - Scourge is no longer a channeling spell
[X] - Genobee has a new innate: Bloodletting (Takes no damage from bleed, but for each second he bleeds, his armor will suffer a penalty equal to the remaining bleed duration time.)

derp derp

Re: Since we have nothing to do...

Posted: Mon Oct 18, 2010 10:29 pm
by Fledermaus
Here's my dream changelog
FEATURES
[X] Fledermaus will now always be pink (if another player was pink, their colour will be swapped to whatever colour Fled was)
[X] Replaced Shuffle Teams with Random Races

Re: Since we have nothing to do...

Posted: Tue Oct 19, 2010 7:18 am
by assassingao
Random races as in either from Bane of Eternity or Hallowed Order I presume :P
FEATURES
[X] - A new model for Gauntlet of the Bane and Hallowed Bastion! (They now use Guard Tower and Guard Tower, respectively)

BUGS
[X] - Fixed a bug where Sozen would not stop moving after dying while using Mirage

BALANCE
[X] - Anyone using arrow would lose 1 mana upon attacking, to prevent harassing early game
[X] - Anyone using arrow have their max mana reduced to 10%
[X] - Spells for those users now cost no mana

Re: Since we have nothing to do...

Posted: Tue Oct 19, 2010 3:52 pm
by HyperActive
FEATURES
[X] - New texture for Skittle.
[X] - New mode: Facepalm (-fp) - Heroes revive instantly once killed.

BUGS
[X] - Fixed a bug where Vela elopes with Genobee.

Re: Since we have nothing to do...

Posted: Tue Oct 19, 2010 5:45 pm
by assassingao
New texture would actually be kind of nice :P