v1.17 ~
===========
------ FEATURES
[X] - Polished a lot of heroes (details below)
[X] - Improved the visual smoothness of all lightning effects in the map
------ BUGS
[X] - Workers can now repair towers
[X] - Short-ranged melee attackers can now hit towers
[X] - AOE spells now properly damage all struck units
[X] - Fireball no longer burns regardless of having Heat or not
[X] - Heatdeath now properly seeks the targeted unit
[X] - Heroes can no longer vanish when they revive
[X] - Rigor Mortis will no longer sometimes teleport to map center
[X] - Fixed an infinite loop bug with Rigor Mortis
[X] - Fixed reorder issues on Rigor Mortis, Fire and Flames, and Critical Mass
[X] - Fixed a bug that made Bloodlines teleport less distance than it should
[X] - Blink now properly retains Janise's last used order
[X] - Canceling Oblivion Seal now has a hotkey
------ BALANCE
[X] - Ruin is back to -10 armor
[X] - Ruin, Maim, and Blind are now half as effective against creeps
[X] - Power Inverter now costs 4 faction
[X] - Siev's Thirst has been replaced by the Sixteen Sacred Songs
[X] - Flickerflame now has 700 range at all levels
[X] - Heat now increases burn damage by 10/15/20/25/30%
[X] - Heat now inflicts burn for 3 seconds at all levels
[X] - Umbra no longer deals flat damage
[X] - Umbra now deals 100/125/150/175/200% of Tristan's attack damage
[X] - Black Hole Sun's cooldown has been increased to 10 seconds at all levels
[X] - Tristan has had his movement speed reduced to the top-tier
[X] - Added an indicator effect to where Polarize is sending a wisp
[X] - Twister no longer inflicts cripple
[X] - Twister now has 100 area of effect at all levels
[X] - Twister now lasts for 14 seconds at all levels
[X] - Crosswind no longer redirects twisters
[X] - Quicksand now lasts 30 seconds at all levels
[X] - Quicksand now has a 120 second cooldown at all levels
[X] - Quicksand now deals 20/35/50 damage per second
[X] - Quicksand now deals physical and not magickal damage
[X] - Quicksand no longer pulls enemies closer to Evairnophet
[X] - Quicksand now cripples units when they are affected by another condition
[X] - Thunder Ward now activates effects that trigger on magickal damage
[X] - Thunder Ward now prioritizes heroes when damaging
[X] - Soothing ward now activates effects that trigger on healing
[X] - Multiple Soothing Wards can now target the same unit
[X] - Soothing Ward now prioritizes heroes when healing
[X] - Oblivion Seal now has 500 range
[X] - Oblivion Seal no longer ruins the target
[X] - Oblivion Seal no longer forcefully activates when its duration runs out
[X] - Voidwalk now has a 3 second cooldown at all levels
[X] - Voidwalk can no longer be used when Caliga has no mana
[X] - Voidwalk now costs extra mana for each repeat use within a 10 second window
[X] - Tombreaver now does a flat +25% damage regardless of number of conditions
[X] - Caliga has had his movement speed reduced to the top-tier
[X] - Bloodlines can now be doublecast to return to your original location
[X] - Devour now has an 8 second cooldown at all levels
[X] - Deceive now removes blind from the target unit
v1.16 ~
===========
------ FEATURES
[X] - Caliga Err has been remade
[X] - All hero spell hotkeys have been moved to the QWERT standard
------ BUGS
[X] - Fixed some item tooltip inconsistencies
[X] - Fixed some display bugs on higher resolutions
[X] - Fixed structure collision in bases
[X] - Fixed a display bug with structure ground textures
[X] - Fixed a bug that allowed players to save games in-game
[X] - Fixed a visibility glitch that gave the Bane a slight advantage
[X] - Fixed a bug where standing in Scorched Earth prevented burn damage
[X] - Fixed a bug that caused Webstrider to apply many conditions at once
[X] - Fixed a bug that caused Scorched Earth to apply many conditions at once
[X] - Fixed a bug that made Devil's Thorn return less than the listed percent of damage
[X] - Fixed a bug that allowed doublecasting when carrying Philosopher's Stone
[X] - Fixed a bug that made self-inflicted damage trigger offensive items on the Hero
[X] - Fixed a bug that kept channeling units channeling when pulled by Critical Mass
[X] - Fixed a bug that allowed Dagurnott to gain life when taking damage
[X] - Fixed a bug that made Twisters do nothing in Quicksand
[X] - Fixed a bug that made Rigor Mortis sometimes not cast
[X] - Fixed the areas of effect of many spells in the map
------ BALANCE
[X] - Ruin is now -12 armor instead of -10
[X] - The Order's merchants are now located next to their fountain
[X] - Increased the time delay before the first creep wave to 60 seconds
[X] - Reduced the percent damage reduction of Sanctuary to 25%
[X] - Reduced the percent damage reduction of Ancient Carapace to 25%
[X] - Reduced the armor gain per condition on Vizer's Last Wish to 2
[X] - Devil's Thorn no longer reduces cripple durations on the Hero
[X] - Increased the physical damage return on Devil's Thorn to 50%
[X] - The Optic Amulet now only reduces the duration of Blind by 33%
[X] - With the Optic Amulet and the Boots of Blinding Speed, the boots won't blind
[X] - The Optic Amulet can now create an All-Seeing Eye ward
[X] - Most heroes have had their stat distributions rebalanced
[X] - All two-wave spawns now have a stock of 4
[X] - Abominations of the Bane / Hallowed Crags now have a stock of 2
[X] - Black Hole Sun has been remade
[X] - Blaze can now miss when Fahren is blinded
[X] - Mirage now gives Sozen 66% evasion at all levels
[X] - Reduced the cooldown on Umbra to 6 seconds at all levels
[X] - Will-O-Wisp now has a 4 second cooldown
[X] - Polarize now moves the closest Wisp to the target point
[X] - Fireball now deals 140/180/220/260/300 damage
[X] - Fireball no longer inflicts burn on struck units
[X] - Fireball now inflicts ruin on struck units
[X] - Heat now increases the duration and damage of burn
[X] - Heat now causes magickal damage to burn foes
[X] - Heatdeath has been remade
[X] - Jhita now has 600 attack range
[X] - Jhita's base attack damage max has been increased by 10
[X] - Explosive Arrows no longer works on structures
[X] - Abolish now deals 120/170/220/270/320 damage
[X] - The Sin of Gluttony now deals 120/160/200/240/280 damage
[X] - Cauterize's conditional healing bonus has been reduced to 50%
[X] - Dragonbane Hide now reduces percent damage taken by 6/7/8/9/10% per condition
[X] - Reduced Dagurnott's maximum health by 100 at all levels
[X] - Reduced Dagurnott's armor by 2 at all levels
[X] - Rigor Mortis now deals 120/150/180/210/240 damage
[X] - Rigor Mortis now bleeds for 6/10/14/18/22 seconds
Download
- Rising_Dusk
- Chosen of the Intargweeb
- Posts: 4031
- Joined: Sat Dec 15, 2007 1:50 pm
- Contact:
Re: Download
This actually wasn't the release date, but the forum rollback lost several updates. I've posted all backlogged notes here for posterity.
"I'll come to Florida one day and make you look like a damn princess." ~Hep
- Rising_Dusk
- Chosen of the Intargweeb
- Posts: 4031
- Joined: Sat Dec 15, 2007 1:50 pm
- Contact:
Re: Download
4/5/2014
I waited 4 days so it wouldn't be an April Fools joke!
I waited 4 days so it wouldn't be an April Fools joke!

v1.17b ~
===========
------ BUGS
[X] - The creep respawn timer's interval has been fixed
[X] - Rematch buff stability improved to prevent anomalies
[X] - Pathability-based skills will now work in a rematch
[X] - Doom now properly counts as an assist for hero kills
[X] - Fixed a tooltip error on Tombreaver
------ BALANCE
[X] - Rebalanced hired air units slightly
[X] - Storm Bolt's area of effect has been reduced
[X] - Storm Bolt now cripples for 4/4/5/5/6 seconds
[X] - Tempest Wake's area of effect has been reduced
[X] - Scorched Earth's area of effect has been reduced
[X] - Black Hole Sun no longer deals base magickal damage
[X] - Black Hole Sun now burns 25% more mana against foes suffering a condition
[X] - Black Hole Sun now burns 80/95/110/125/140 mana
[X] - Rampage now removes cripple and maim from Ztera and Zuma when used
[X] - Rampage now errors if the player misuses it instead of being wasted
[X] - Martyr now errors if the player misuses it instead of being wasted
[X] - Critical Mass now lasts for 4/5/6/7/8 seconds
[X] - Critical Mass now has an 18 second cooldown
[X] - Critical mass now has a 700 cast range
[X] - Bone Prison now has 100/145/190/235/280 health per piece
[X] - Gluttony now stuns for duration based on struck units' conditions
[X] - Gluttony now stuns for 1/3 an extra second per condition
[X] - Wrath's conditions can no longer be removed by any means
[X] - Wrath now lasts for 4/5/6 seconds
"I'll come to Florida one day and make you look like a damn princess." ~Hep