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Trackables

Posted: Thu Jun 10, 2010 10:46 am
by Greenspawn
Well I'm a beginner, but I've been playing one of ToadCop's maps TCX which I'm pretty sure uses trackables. Anybody know anything about them?

Re: Trackables

Posted: Thu Jun 10, 2010 11:21 am
by Fledermaus
Yup, I made the TKoK Inventory system (similar to Toad's ones but not twinking impossible to read or modify :p) using them. What do you want to know?

I'm not really familiar with TCX though.

Re: Trackables

Posted: Thu Jun 10, 2010 12:38 pm
by Greenspawn
Wait, is this about using trackables to figure out where the mouse pointer is on the screen? I may have asked the wrong question.

Re: Trackables

Posted: Thu Jun 10, 2010 1:31 pm
by Fledermaus
That's what trackables are for. What're you trying to do with them?

Re: Trackables

Posted: Thu Jun 10, 2010 1:39 pm
by Greenspawn
What I want to do is have icons displayed on the screen, then if the mouse hovers over (or clicks on) one of them I can display information about that item.

Re: Trackables

Posted: Thu Jun 10, 2010 8:29 pm
by Fledermaus
So you want a full screen inventory?

Re: Trackables

Posted: Thu Jun 10, 2010 10:54 pm
by Greenspawn
Not exactly, I'm looking at methods for hero selection, and it was one of the ones I considered.