Trackables
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- Keeper of the Keys
- Posts: 434
- Joined: Fri Jan 18, 2008 4:50 pm
- Location: Massachusetts
Trackables
Well I'm a beginner, but I've been playing one of ToadCop's maps TCX which I'm pretty sure uses trackables. Anybody know anything about them?
Math is # |e^iπ|
"I can't imagine getting hit by a giant rock and not being maimed or crippled or ruined" -Dusk
Logue: Please replace the toilet paper when you use it all. For some reason my 5 year old son believes if it's not there he does not have to wipe.
"I can't imagine getting hit by a giant rock and not being maimed or crippled or ruined" -Dusk
Logue: Please replace the toilet paper when you use it all. For some reason my 5 year old son believes if it's not there he does not have to wipe.
- Fledermaus
- Keeper of the Keys
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- Location: New Zealand
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Re: Trackables
Yup, I made the TKoK Inventory system (similar to Toad's ones but not twinking impossible to read or modify :p) using them. What do you want to know?
I'm not really familiar with TCX though.
I'm not really familiar with TCX though.
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- Keeper of the Keys
- Posts: 434
- Joined: Fri Jan 18, 2008 4:50 pm
- Location: Massachusetts
Re: Trackables
Wait, is this about using trackables to figure out where the mouse pointer is on the screen? I may have asked the wrong question.
Math is # |e^iπ|
"I can't imagine getting hit by a giant rock and not being maimed or crippled or ruined" -Dusk
Logue: Please replace the toilet paper when you use it all. For some reason my 5 year old son believes if it's not there he does not have to wipe.
"I can't imagine getting hit by a giant rock and not being maimed or crippled or ruined" -Dusk
Logue: Please replace the toilet paper when you use it all. For some reason my 5 year old son believes if it's not there he does not have to wipe.
- Fledermaus
- Keeper of the Keys
- Posts: 354
- Joined: Fri Feb 01, 2008 9:55 am
- Location: New Zealand
- Contact:
Re: Trackables
That's what trackables are for. What're you trying to do with them?
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- Keeper of the Keys
- Posts: 434
- Joined: Fri Jan 18, 2008 4:50 pm
- Location: Massachusetts
Re: Trackables
What I want to do is have icons displayed on the screen, then if the mouse hovers over (or clicks on) one of them I can display information about that item.
Math is # |e^iπ|
"I can't imagine getting hit by a giant rock and not being maimed or crippled or ruined" -Dusk
Logue: Please replace the toilet paper when you use it all. For some reason my 5 year old son believes if it's not there he does not have to wipe.
"I can't imagine getting hit by a giant rock and not being maimed or crippled or ruined" -Dusk
Logue: Please replace the toilet paper when you use it all. For some reason my 5 year old son believes if it's not there he does not have to wipe.
- Fledermaus
- Keeper of the Keys
- Posts: 354
- Joined: Fri Feb 01, 2008 9:55 am
- Location: New Zealand
- Contact:
Re: Trackables
So you want a full screen inventory?
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- Keeper of the Keys
- Posts: 434
- Joined: Fri Jan 18, 2008 4:50 pm
- Location: Massachusetts
Re: Trackables
Not exactly, I'm looking at methods for hero selection, and it was one of the ones I considered.
Math is # |e^iπ|
"I can't imagine getting hit by a giant rock and not being maimed or crippled or ruined" -Dusk
Logue: Please replace the toilet paper when you use it all. For some reason my 5 year old son believes if it's not there he does not have to wipe.
"I can't imagine getting hit by a giant rock and not being maimed or crippled or ruined" -Dusk
Logue: Please replace the toilet paper when you use it all. For some reason my 5 year old son believes if it's not there he does not have to wipe.