Kill/assist system misinterpreting deaths from buff damage.
Posted: Fri Apr 30, 2010 10:34 pm
So I've got an ability that deals damage per second via a buff (like shadow strike), but I want it to count as a kill for the caster when the unit dies from buff damage. Right now it just says something like:
Player 4 has been killed by !
or if I deal other damage to it (like with attacks), then:
Player four has been killed by with assistance from Greenspawn!
is there a way to make buff damage come from a player? or is there another way to design the assist/kill system such that it accounts for this accurately?
Player 4 has been killed by !
or if I deal other damage to it (like with attacks), then:
Player four has been killed by with assistance from Greenspawn!
is there a way to make buff damage come from a player? or is there another way to design the assist/kill system such that it accounts for this accurately?