Council Member: Blade
Strength; Bane.
Story.
Level 1 Skill:
Haunt:
- Caliga curses a single target, causing an image of himself to appear behind them every second and strikes the victim once for X + .5 * base damage. This ability has a Y duration with a Z mana cost and the image strikes 1 extra time per level of Tombreaver, both Y and Z should increase per level.
Oblivion Seal:
- Caliga seals your fate. Causes the target to be muted and ruined for W duration. Costs X mana for a Y duration at Z casting range. W, X, Y, and Z increases slightly with each level.
Void Walk:
- Pretty standard here, Caliga goes ethereal and has X mana drained per second while gaining Y movement speed. The whole thing about different damage percentages applies here, X and Y increase per level. Caliga cannot attack during Void walk.
Tombreaver:
- Activating this ability causes Caliga to gain an extra 2/3/4 attacks at half his normal damage whilst draining his health! If Caliga deals over X damage to a single target within 5 seconds, 5 seconds of bleed is applied to the target, because if you get chopped up to hell you should be bleeding all over the place. The amount of health drained increases slightly per level.
The ghosts always seemed random to be even if they were cannon, so I took the basic build and applied my own spin to it, nothing fancy, although things might get hectic if someone has multiple haunts applied to them at once... I just hope I didn't make an ass of myself writing this build.