Anima Polaris
Intelligence; Hallowed Order.
Medivh model?
Story?
Polarize
- Creates two lines of magical energy at the target location (Think "X" shape). Units caught by one line will take 60/90/120/150/180 magickal damage and be blinded for 4 seconds. Units caught by both lines will also be maimed for 4 seconds. Maims Scathainn for 4 seconds.
Moderate-to-high Cooldown
Shunt
- Active Ally Push. Scathainn pushes the targeted non-hero ally 400/500/600/700/800 distance in the direction it is moving. If it collides with a unit or obstacle, it will rupture, dealing 50/65/80/95/110 magickal damage in an area of effect to all units (including itself) and maiming them for 3 seconds.
Moderate-to-high Cooldown
Extraction
- Autocast Condition Purge. Removes all conditions from the targeted unit and creates a Sinful Spirit at the target’s location. The spirit lasts 5 seconds times the number of seconds of conditions purged. ! Note: Cannot Target Self !
Sinful Spirit: Low health, average damage, high attack speed. Damage and (slightly) health increases with levels.
Low Cooldown
The Matrix
- Toggled Condition-Lockdown Aura. Enemy units with 600 range of Scathainn suffering from conditions will have them extended indefinately for the same duration and take 10/20/30 magickal damage per second. Bleeds Scathainn until detoggled.
How to have fun as this hero:
- Blast your foes with flashy and cool-looking magick designed to weaken them temporarily.
- Summon many, many Sinful Spirits.
- Laugh as chaos ensues.
Basically, I tried to design a hero I (hope) would be simple, fun to play, and altogether enjoyable. I didn't create to win (I certainly don't expect to), but merely to have fun and try my hand at the hero-making game after god knows how long.
Show?