Morguesmire
Intelligence; Order
Level 1 Skill:
Death Charge
- Causes the target unit (if it's an enemy, it changes allegiance temporarily) to charge in the direction of the line that joins Antium and the target, running right through all enemies in its wake, dealing X physical damage and maiming & crippling them for Y seconds. Unit can charge a distance up to 1000. Unit returns to its normal position afterwards. If the target is already maimed or crippled, it is also knocked down for 3 seconds. (Target Unit Non-Hero)
Calling the Pack
- Creates three spirit wolves that run right at the target area that become selectable once they reach the target area, dealing X magickal damage and blinding enemies that get too close to them for Y seconds. Spirit Wolves deal magickal damage, get stronger with level, and have invisibility that increases in effectiveness, cumulating into permanent invisibility at level 5. (Target Area + Summon)
Synyster Plot
- All magickal damage caused by Antium or his summons deals X bonus damage to units suffering from a condition for each condition. Also causes Antium's attacks to have a 20% chance to mute foes for 6 seconds for each condition the foe suffers from. (Passive)
"Return to me!"
- Lets out a devastating cry that knocks down all enemies in a radius of 700 for 4 seconds, 50% longer for each condition they suffer from, and deals X magickal damage. Recalls all of Antium's spirit wolves, which run full speed at him, crippling foes for Y seconds. (Instant Activated)