Spirit of War should adds blind to nearby enemy units in AoE upon death, and they should be able to do more than...you know, tank the hell out of enemies. Maybe give those SoW an aura that adds blind to nearby enemy units too.Level 1 Skill: - Aura
Call to Arms
If a unit suffers a condition for longer than X seconds around Gandor, it spawns a Spirit of War. SoWs are blinded permanently because of their rage. This blind is transferred to all nearby foes and Gandor for 2 seconds upon death.
None should use conditions to hurt themselves unless there's a very good reason to do. (Kassar and Maltheron, to name one of those examples)Level 6 Ultimate: - Passive
Godly Judgment
Whenever Gandor lands an attack when blind, he stuns the target for X seconds. SoWs that land an attack while blind maim their victims instead.
And it's too luck-oriented with blind anyway.
My suggestion, change blind usage to maim, and for his ult, speeds his attacks up whenever he is maimed. (random guess :c)
This hero kinda reminds me of both Atrius and Vertejaune. The whole blind usage and stuff. Call to Arm reminded me of Vert while Godly Judgement reminds me of Atrius. (But at least, for Atrius, if he can't land a bash, at least he can damage the enemy.)
Well, I don't know how to help, since I'm quite inexperienced at DoE hero suggestion.
Good luck, man.