Weekly DoE/AotZ Concept Art Session #2: Dagurnott

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AnemicRoyalty
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Weekly DoE/AotZ Concept Art Session #2: Dagurnott

Post by AnemicRoyalty » Tue Mar 03, 2009 3:48 am

Weekly DoE/AotZ Concept Art Session #2

#1 was a great success everyone, let's keep it up!

In this exercise, participants create their rendition of the selected character within one week. There are no restrictions on quality or medium (although obviously anything that violates the rules of the forum will be deleted). Participants are encouraged to create new work for this exercise, rather than posting old work. The image provided is a reference only, don't feel limited by any of the details. If you have any questions, feel free to ask. Above all, have fun everyone!

Our theme for this week is:

Dagurnott
The Monolith Colossus

Image

392; The Bane Wars
392 AE (After Exodus)

The Claretorn had worshipped this collosal beast-like statue since before their Blood God had come to them, it intrigued me. Naturally, intrigue invites me to involve myself in matters.

It took little investigation to realize the origin of the monolith. It originated in a time before our own and owed allegiance to nothing we of the void would claim command over. He would play his part as enemy of all and work as a pawn of mine no matter his ultimate goals. As the Lord of Destruction, very little was needed to stir the titanic ancient to life again. Even if the Blood God himself cared not for such a creature, surely it could be driven to such lengths as to sway this war in my favor.

A name it had, but one long since lost to the madness of eternity. It took all of an instant to create a new one, one fitting of a beast the likes even the Red Death had little hopes of toppling. Dagurnott he was then, a monolith colossus that would shape the void in my image.

~Image and Lore from Gamunbah DoE Wiki compiled by assassingao, lore by Rising_Dusk and texture by KrewL RaiN.
The session begins now and finishes next Monday (U.S. time, it's Tuesday here). No exact time as it is not a contest, rather an exercise. Post your images in this thread, work in progress shots are always encouraged xD
If you have suggestions for future concept art sessions, don't hesitate to post them!

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Oxygen
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Re: Weekly DoE/AotZ Concept Art Session #2: Dagurnott

Post by Oxygen » Tue Mar 03, 2009 12:25 pm

LOL WOW! You got me, I suggested Dag, and noticed the thread after xD guess I'm pleased.

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AnemicRoyalty
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Re: Weekly DoE/AotZ Concept Art Session #2: Dagurnott

Post by AnemicRoyalty » Tue Mar 03, 2009 11:06 pm

roawr!

Image

fear his moobs of DOOM.

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Re: Weekly DoE/AotZ Concept Art Session #2: Dagurnott

Post by Intoxicated Crayon » Wed Mar 04, 2009 12:17 am

The moobs! My eyes! (x - x)

Well, that's purty freakin awesome sauce. I'll make a photoshop one like I did for Sozen and I'll draw up a dagurnott on teh papers soon.

Fear Me Dagur! FEEARRRRRR.

Edit; Here he is folks!

Lure the ladies or kill your foes with a new stench---...scent by Calvin Klein. In addition, we'd like to welcome our new model, Dagurnott The Monolith! wewt! It sux, I know.
Mildew by Calvin Klein

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Re: Weekly DoE/AotZ Concept Art Session #2: Dagurnott

Post by Beat_Down_ » Wed Mar 04, 2009 11:03 am

Image

Yeah it doesn't look like a pitlord cause I based it on 'monolith colossus'.

So far we've got the beginnings of an onslaught :)
Tomorrows a brand new day,
so take from right now, all you need
Tomorrows a brand new start
it's a shame that, I'm happy with today

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Oxygen
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Re: Weekly DoE/AotZ Concept Art Session #2: Dagurnott

Post by Oxygen » Wed Mar 04, 2009 1:39 pm

Looks like arke more than dag, lol! Nice anyhow

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Re: Weekly DoE/AotZ Concept Art Session #2: Dagurnott

Post by Halnodor2 » Wed Mar 04, 2009 4:00 pm

idk I just can't seem to get anything going for this guy
Image

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Re: Weekly DoE/AotZ Concept Art Session #2: Dagurnott

Post by Loki » Wed Mar 04, 2009 5:26 pm

OMFG @ BEAT
That's freaking awesome xD Oxy is right though, it is more suitable for Arke rather than Daggurnott.
Let's do what comes naturally
ImageImageImageImage
I'll be waiting in Haven.

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Re: Weekly DoE/AotZ Concept Art Session #2: Dagurnott

Post by Beat_Down_ » Wed Mar 04, 2009 6:20 pm

Yeah I see what you mean lol, it'l look like Dag once its coloured properly when I get my tablet sorted out.

Anyway this is most of the hand drawn finished now.
Image
Tomorrows a brand new day,
so take from right now, all you need
Tomorrows a brand new start
it's a shame that, I'm happy with today

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Re: Weekly DoE/AotZ Concept Art Session #2: Dagurnott

Post by Rising_Dusk » Wed Mar 04, 2009 8:26 pm

It's all about interpretation. That's the awesome part of this. He isn't supposed to look like a Pit Lord, not even close. Heck, to me, Beat's work doesn't even look remotely close to Arke. Lovin' your take on Dag, though. <3
"I'll come to Florida one day and make you look like a damn princess." ~Hep

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Re: Weekly DoE/AotZ Concept Art Session #2: Dagurnott

Post by Oxygen » Wed Mar 04, 2009 8:29 pm

No, dusk. The leaves and bark gave it away.

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Re: Weekly DoE/AotZ Concept Art Session #2: Dagurnott

Post by Rising_Dusk » Wed Mar 04, 2009 8:58 pm

All I see is rock and stone. No leaves, no bark.
"I'll come to Florida one day and make you look like a damn princess." ~Hep

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Re: Weekly DoE/AotZ Concept Art Session #2: Dagurnott

Post by assassingao » Thu Mar 05, 2009 10:58 am

Image

This is much better source if you're going for 'images', Anemy :D.

http://www.thaicybergames.com/webboard/ ... ic=90219.0

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Re: Weekly DoE/AotZ Concept Art Session #2: Dagurnott

Post by Oxygen » Thu Mar 05, 2009 11:44 am

Image

=D

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AnemicRoyalty
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Re: Weekly DoE/AotZ Concept Art Session #2: Dagurnott

Post by AnemicRoyalty » Thu Mar 05, 2009 8:33 pm

Crayon: Dag am CK model. Dag feel pretty. xD
Beat_Down_: Damn, I love your lineart, it's got such good detail and line variation. Reminds me of Chris Metzen's style a little.
Gao: thanks man, that'll come in handy :)
Oxygen: =D

Great work so far everyone!

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