Search found 330 matches

by Soul_Reaver
Fri Jul 17, 2009 2:59 am
Forum: Custom Map Creation
Topic: Locust Attachment Points
Replies: 6
Views: 5508

Re: Locust Attachment Points

Remove the locust ability from the dummy and check if you can cast the spell manually.

Perhaps you forgot to remove the mana cost or something.
by Soul_Reaver
Fri Jul 17, 2009 2:14 am
Forum: Custom Map Creation
Topic: Locust Attachment Points
Replies: 6
Views: 5508

Re: Locust Attachment Points

Add a 0.01 second wait before ordering the unit to cast. Tell me if it still doesn't work. Besides, your trigger is not Multi-Instance. It means that if two or more heroes have this ability at the same time, the second cast will override the variables initiated by the first cast of the spell. To sol...
by Soul_Reaver
Sat Jul 04, 2009 11:24 pm
Forum: Updates & Discussion
Topic: Trebs
Replies: 35
Views: 28470

Re: Trebs

How about this: Ruin Upgrade Costs X faction. For the next Y minutes Treb attacks will Ruin units for Z seconds. With Maim and Cripple too. Well, even if it wouldn't work this way, having one permanent upgrade for each condition would be lame. It should last like 4-5 minutes or so, then wear off. Al...
by Soul_Reaver
Sat Jul 04, 2009 11:12 pm
Forum: Custom Map Creation
Topic: Advanced Build Tutorial
Replies: 9
Views: 6984

Re: Advanced Build Tutorial

In the end I did it the way you described. (Also as Oxygen did.) Chaos, unfortunately will not work! Your worker will loose its ability to build if you morph it with chaos. It'll just go to the place where you want the building to be built and than simple stand there doing nothing. It's very strange...
by Soul_Reaver
Sun Jun 28, 2009 12:38 pm
Forum: Custom Map Creation
Topic: Advanced Build Tutorial
Replies: 9
Views: 6984

Re: Advanced Build Tutorial

Hm, I thought the spell book would work as an item.
At least we know it doesn't.
by Soul_Reaver
Mon Jun 22, 2009 8:21 pm
Forum: Custom Map Creation
Topic: Advanced Build Tutorial
Replies: 9
Views: 6984

Re: Advanced Build Tutorial

I tried that, but it seems that Build Tiny Barracks, for example, equals Build Tiny Farm which results in a Barracks built, whenever it is off of cooldown. Just like when you base two abilities off of the same ability, for example Chain Lightning. (You surely know what I mean.) Thanks for your tips ...
by Soul_Reaver
Mon Jun 22, 2009 2:42 pm
Forum: Custom Map Creation
Topic: Advanced Build Tutorial
Replies: 9
Views: 6984

Re: Advanced Build Tutorial

That's pretty dull.

And it will treat the advanced build unit as another unit type when selecting both and that looks awful.
by Soul_Reaver
Mon Jun 22, 2009 9:53 am
Forum: Custom Map Creation
Topic: Advanced Build Tutorial
Replies: 9
Views: 6984

Advanced Build Tutorial

Hey! I decided to post this here. So I've been searching through the grand sites in the past few days but I just can't find that tutorial from before. I need an Advanced Build style something for one of my maps and I was hoping some of you might know where to find a tutorial for it. (Advanced Build:...
by Soul_Reaver
Sat Jun 06, 2009 5:04 pm
Forum: Updates and Discussion
Topic: v0.10r Discussion
Replies: 39
Views: 25812

Re: v0.10r Discussion

Ventor's revive cooldown really should go above 62 seconds. We can't seem to find a correct team setup to beat him. We figured we'll need 3 Paladins with Salvation and Radiance and several Archers with their area abilities against his skeletons and two Necromancers to summon Corpse Golems. (Yes, we ...
by Soul_Reaver
Wed May 20, 2009 2:27 pm
Forum: Generic Warcraft 3 Chat
Topic: "Virus Maps"
Replies: 16
Views: 14169

Re: "Virus Maps"

Your example is bad.

It's like: If a knife is used to kill a person, should we destroy all knives and try to slice bread with spoons, just because the knife can be used like that?
by Soul_Reaver
Wed May 20, 2009 9:55 am
Forum: Generic Warcraft 3 Chat
Topic: "Virus Maps"
Replies: 16
Views: 14169

Re: "Virus Maps"

Not at all.

Actually, this is brilliant. It's not the code's fault that it can be abused like this.
by Soul_Reaver
Tue May 19, 2009 9:15 am
Forum: Generic Warcraft 3 Chat
Topic: "Virus Maps"
Replies: 16
Views: 14169

Re: "Virus Maps"

So basically you fool the map into believing the code is correct, while it's not and use it to do whatever you please and this leads to the abuse.

Is that the case?
by Soul_Reaver
Tue May 19, 2009 8:16 am
Forum: Generic Warcraft 3 Chat
Topic: "Virus Maps"
Replies: 16
Views: 14169

Re: "Virus Maps"

Would someone tell me - as I'm quite unaware of stuff concerning JASS - what H2I and I2H are?
by Soul_Reaver
Fri Apr 10, 2009 11:01 am
Forum: Concept & Fan Art
Topic: Clan VZ Smilies XD
Replies: 24
Views: 18744

Re: Clan VZ Smilies XD

It would be fun if this smiley would always appear, whenever you type 'Rawr!' or 'Zuma'.

Pretty much like how curse words get replaced.
by Soul_Reaver
Sun Mar 29, 2009 9:37 am
Forum: Hero Reviews & Bug Reports
Topic: Chain Lightning vs Bouncing Attack
Replies: 18
Views: 9969

Re: Chain Lightning vs Bouncing Attack

Bouncing attack cannot be merged with Lightning Attack.

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