Search found 259 matches
- Thu Jun 18, 2009 1:26 am
- Forum: Hero Suggestions
- Topic: Desret Illae, the White Rabbit
- Replies: 5
- Views: 7983
Re: Desret Illae, the White Rabbit
Duck Season FIRE! Suggestion: Active Passive Skill named Wascally Wabbit <Insert description with a reference to Bugs Bunny> General Idea: In an X aoe around Wabbit, enemy heroes that begin an attack on Wabbit have a Y% chance to have their screen shake rapidly, and a giggling voice sound for Z sec...
- Wed Jun 17, 2009 2:29 am
- Forum: Hero Suggestions
- Topic: Hart, the Neverseeing (Herocrafting Exercise)
- Replies: 6
- Views: 7985
Re: Hart, the Neverseeing (Herocrafting Exercise)
It can be counteracted by like...6 hp/s regen and his natural regen at uhh, level 12?
- Tue Jun 16, 2009 8:42 pm
- Forum: Hero Suggestions
- Topic: Hart, the Neverseeing (Herocrafting Exercise)
- Replies: 6
- Views: 7985
Re: Hart, the Neverseeing (Herocrafting Exercise)
Well, this is something that would come into play later. You can't really judge this without putting numbers to him and knowing how much damage his dash does, how much damage his ult does, how much he right-clicks for, etc. I do see your point though. Yeah, he can still do plenty of damage output, ...
- Tue Jun 16, 2009 2:33 pm
- Forum: Exalted Hero Suggestions
- Topic: The Laughing God
- Replies: 11
- Views: 22764
Re: The Laughing God
That was awfully quick too, how long did you chat on wc3/irc?
- Tue Jun 16, 2009 12:34 pm
- Forum: Exalted Hero Suggestions
- Topic: The Laughing God
- Replies: 11
- Views: 22764
Re: The Laughing God
Excellent hero, I completely agree with dusk, it turned out great. I particularly like Dream Eater and what it means for chasers, especially if you comboed it with a chain blink. Great escape mechanisms on this hero, sounds like a real pain in the ass for his enemies; which he should be.
- Tue Jun 16, 2009 12:29 pm
- Forum: Hero Suggestions
- Topic: Hart, the Neverseeing (Herocrafting Exercise)
- Replies: 6
- Views: 7985
Re: Hart, the Neverseeing (Herocrafting Exercise)
So to sum up this hero's abilities (i assume you want herocrafting advice): Non-Damage Abilities: Can increase his move speed for a penalty, his attack speed while being committed to attacking or tanking, decrease enemy attack speed by using health. The move speed thing is like Sprint from Slardar i...
- Mon Jun 15, 2009 12:25 am
- Forum: Updates & Discussion
- Topic: Aot2 Series Final Update
- Replies: 110
- Views: 95894
Re: Aot2 Series Final Update
QFTGrotlantneruber wrote:0rc, ice blocks are amazing, you don't need to change anything with Jhiters, he's fine.or maybe change or get rid of jhitas ice block
I would rather see no change at all, and rather more progress made with Aotz3.
- Sat Jun 13, 2009 7:06 pm
- Forum: Updates & Discussion
- Topic: Aot2 Series Final Update
- Replies: 110
- Views: 95894
Re: Aot2 Series Final Update
I don't really see a point in *fixing* Aot2 if it has those 500+ instances of the return bug. I would rather see time spent on the future rather than the past.
- Sat Jun 13, 2009 2:04 pm
- Forum: Literary Arts
- Topic: Free Internet Book from Brandon Sanderson!
- Replies: 0
- Views: 5336
Free Internet Book from Brandon Sanderson!
It's Warbreaker written by Brandon Sanderson. He's the author that will be writing the end of the Wheel of Time series. In fact that cover art is already up for the 1st book in that last massive tome that will be the final chapter in the series. I have read the prologue and it seems like it will hav...
- Fri Jun 12, 2009 1:26 am
- Forum: Updates & Discussion
- Topic: Aot2 Series Final Update
- Replies: 110
- Views: 95894
Re: Aot2 Series Final Update
I can sacrifice 2.0 in favor of development in OD, DoE, and 3.0.
Those in favor of ditching 2.0 and letting Dusk have more of a life say aye.
Aye
Those in favor of ditching 2.0 and letting Dusk have more of a life say aye.
Aye
- Thu Jun 11, 2009 11:52 am
- Forum: Generic Warcraft 3 Chat
- Topic: Patch 1.24 Discussion
- Replies: 10
- Views: 11699
Re: Patch 1.23b Discussion
I'm not so sure, I mean, since Dota is stupidly popular still, Blizzard might have just told them ahead of time. Since I'm no genius mapper, even if I de-protect the latest version, I couldn't tell if it was "fixed" or not.
- Thu Jun 11, 2009 12:31 am
- Forum: Generic Warcraft 3 Chat
- Topic: Patch 1.24 Discussion
- Replies: 10
- Views: 11699
Re: Patch 1.23b Discussion
Speaking of this patch, I noticed that Dota released a new version, did they actually bother to update the code for this patch or what?
- Tue Jun 09, 2009 12:44 pm
- Forum: Hero Reviews & Bug Reports
- Topic: Black hole sun
- Replies: 18
- Views: 11275
Re: Black hole sun
Poor duskie and him trying to make black hole sun as he wants it. It's been changed three times now right?
- Mon Jun 08, 2009 12:14 pm
- Forum: Hero Reviews & Bug Reports
- Topic: Black hole sun
- Replies: 18
- Views: 11275
Re: Black hole sun
Just like the music video, win.
- Sun Jun 07, 2009 2:16 pm
- Forum: Updates and Discussion
- Topic: v0.10r Discussion
- Replies: 39
- Views: 25651
Re: v0.10r Discussion
I've heard enough, I officially love this aggro system.Rising_Dusk wrote:Yeah, the AI doesn't prioritize healers or the like. It takes the closest thing it can hit and if something with low life (or low max life, resulting in lower life) is close by it'll bum rush it.