Search found 77 matches
- Wed Apr 30, 2008 2:36 am
- Forum: Updates & Discussion
- Topic: Polishing a few options, regulating the machine
- Replies: 175
- Views: 86789
Re: Polishing a few options, regulating the machine
Dude, dont use image tags on a download link. If you want the image to show on your post, host it on a website like imageshack or paintbucket and then paste the link from that kind of site onto image tags. Yeah, I know. I had to get a few people to help me figure out how to get it working. Stupid m...
- Mon Apr 28, 2008 3:03 am
- Forum: Updates & Discussion
- Topic: Polishing a few options, regulating the machine
- Replies: 175
- Views: 86789
Re: Polishing a few options, regulating the machine
Here's a screenshot of a game yesterday in a public. It IS against noobs, so it's nothing to brag about, but I've never got so many assists.
Vela is so much fun to play!
Vela is so much fun to play!
- Fri Apr 25, 2008 6:46 pm
- Forum: Updates & Discussion
- Topic: Polishing a few options, regulating the machine
- Replies: 175
- Views: 86789
Re: Polishing a few options, regulating the machine
The highest I've ever gotten is 22-5-0, as Sozen. I think he's the most fun to play so far. Although, Victor is great fun too. Destroying an entire base at full health with Rose in one go is ... just awesome. :D I found the text that pops up after 22 kills hilarious ... something like "Why the hell ...
- Fri Apr 25, 2008 6:16 pm
- Forum: Updates & Discussion
- Topic: AotZ < DoE (apparently)
- Replies: 126
- Views: 102292
Re: AotZ < DoE (apparently)
Rising_Dusk wrote:I know what would improve/destroy the map, but other people don't. No worries. :p
The people on there all seemed (well not all, but most) to be asses. And they really didn't like you ...
Poor Dusky.
Stat's and sub-stats? ON THE SAME BOARD? *shudders*
- Fri Apr 25, 2008 7:10 am
- Forum: Updates & Discussion
- Topic: AotZ < DoE (apparently)
- Replies: 126
- Views: 102292
Re: AotZ < DoE (apparently)
I was going to pretend that I'm one of those spy dudes, but I couldn't pull it off. So bleh. :D There's an "alpha" version on http://www.wc3campaigns.net I saw them mentioning it in another post, and thought I'd try it out. It was pretty good, but the comments people left on the site to help improve...
- Fri Apr 25, 2008 6:16 am
- Forum: Off Topic Forum
- Topic: The Internet & Sites
- Replies: 5
- Views: 4884
Re: The Internet & Sites
I'm not sure I want to go on these ... after reading "knickerpicker" and "myfreeimplants", and then seeing a site containing kids ...
- Fri Apr 25, 2008 6:14 am
- Forum: Updates & Discussion
- Topic: AotZ < DoE (apparently)
- Replies: 126
- Views: 102292
Re: AotZ < DoE (apparently)
I await with great anticipation.
Have any beta's been released? I've played OD, and it was great (seeing as it only have about 5 spells. =\ )
Have any beta's been released? I've played OD, and it was great (seeing as it only have about 5 spells. =\ )
- Fri Apr 25, 2008 6:13 am
- Forum: Haven
- Topic: Caption Challenge #3
- Replies: 23
- Views: 14490
Re: Caption Challenge #3
It could be worse; he could be wearing shin-guards ...
The Deathand Says: ... +1
The Deathand Says: ... +1
- Fri Apr 25, 2008 6:08 am
- Forum: Once a Year
- Topic: Happy Birthday Crevax :D
- Replies: 26
- Views: 14735
Re: Happy Birthday Crevax :D
Happy birthday!
I hope you have a great one, mate.
I hope you have a great one, mate.
- Fri Apr 25, 2008 6:00 am
- Forum: Updates & Discussion
- Topic: AotZ < DoE (apparently)
- Replies: 126
- Views: 102292
Re: AotZ < DoE (apparently)
Stupid bugs aside, not really. Even the stuff ToB wants me to do for them is pretty trivial -- And they're supposedly the most demanding team around. Which reminds me ... this means you did accept the job? And how old is Cassiel by the way? work goes very slow now I'm supposing there's a reason for...
- Fri Apr 25, 2008 4:05 am
- Forum: Updates & Discussion
- Topic: AotZ < DoE (apparently)
- Replies: 126
- Views: 102292
Re: AotZ < DoE (apparently)
Surely there are some parts of the map that stump you, at least for a while Dusk?
People just need to wait: the longer it takes to make, the more effort that goes into it and the higher quality it will be. I hope.
People just need to wait: the longer it takes to make, the more effort that goes into it and the higher quality it will be. I hope.
- Fri Apr 25, 2008 4:02 am
- Forum: Exalted Hero Suggestions
- Topic: X'koreth, Perverted Ritualist
- Replies: 71
- Views: 50269
Re: X'koreth, Perverted Ritualist
Yes, yes, I realize. But I enjoy offering and posting good, completed work on forums. It's more out of personal spite than anything else, really. Who's to say what you're offering isn't good work? It's just not up to Dusk's high standards I guess. It's very difficult to produce work good enough for...
- Thu Apr 24, 2008 4:47 am
- Forum: Accepted Hero Suggestions
- Topic: [COMPLETE] Pyrax, Shifting Inferno
- Replies: 29
- Views: 26873
Re: Pyrax, Shifting Inferno
Is the ulti passive, or like Epidemic (activatable I think is the word ...)?
- Thu Apr 24, 2008 4:44 am
- Forum: Exalted Hero Suggestions
- Topic: X'koreth, Perverted Ritualist
- Replies: 71
- Views: 50269
Re: X'koreth, Perverted Ritualist
Is there also a way to put a distance-limit on the spell, so that it can't move X distance away from the Ritualist. That way, the ulti would still be superstrong, but without the right backup it'd be pretty useless (especially if you add ruin, as suggested). Not sure what you could make happen if it...
- Wed Apr 23, 2008 5:51 am
- Forum: The Lobby
- Topic: Hello to All
- Replies: 20
- Views: 12066
Re: Hello to All
... also late, but better late then never.
Hello there!
Hello there!