Search found 306 matches

by Pigger
Sat Nov 14, 2009 10:27 pm
Forum: Exalted Hero Suggestions
Topic: Hector, the Triumphant
Replies: 22
Views: 20159

Re: Hector, the Triumphant

I understand the fun contained within this hero, but I'm unsure how fun he would ever be after playing him more than once or twice. The three click-shoot skills are one factor that turns me off of him, coupled with the passive that seems so basic that it really wouldn't be that fun. Perhaps I'm miss...
by Pigger
Tue Nov 10, 2009 12:23 pm
Forum: Off Topic Forum
Topic: How to play a AoS...for noobs
Replies: 57
Views: 49273

Re: How to play a AoS...for noobs

48. Limber up.
by Pigger
Mon Nov 09, 2009 7:09 pm
Forum: Hero Reviews & Bug Reports
Topic: Arro Kree
Replies: 79
Views: 70963

Re: Arro Kree

Cripple would work better on the fireball hit with Oxy's Heat idea.
by Pigger
Mon Nov 09, 2009 4:57 pm
Forum: Hero Suggestions
Topic: Skimp, Springing Sorcerer
Replies: 5
Views: 4359

Re: Skimp, Springing Sorcerer

Much like Tristan's Path of Shadows, except it targets a unit instead of just a target location.

The 2nd Skill is almost entirely the same as Jager's jump skill.
by Pigger
Mon Nov 09, 2009 4:54 pm
Forum: Hero Suggestions
Topic: Maw, The Carnifex Behemoth
Replies: 7
Views: 5009

Re: Maw, The Carnifex Behemoth

My original idea was the mammoth-folk, yet it doesn't feel bestial enough. I'm not too sure...(I also haven't been on WC3 for a while to remember all of the models)
by Pigger
Mon Nov 09, 2009 3:35 pm
Forum: Hero Suggestions
Topic: Skimp, Springing Sorcerer
Replies: 5
Views: 4359

Re: Skimp, Springing Sorcerer

I was thinking of it, and it originally began as that, but I was forcing it too much so I just...didn't.
by Pigger
Sun Nov 08, 2009 10:31 pm
Forum: Hero Reviews & Bug Reports
Topic: Arro Kree
Replies: 79
Views: 70963

Re: Arro Kree

These may be too strange, and not really beyond the whole burning things thing, but:

Fireball's damage is increased for every burning unit near it while it travels/explodes.
Scorched Earth purges a condition from allies walking through it (and them being unable to rinse and repeat too quickly)
by Pigger
Sun Nov 08, 2009 10:18 pm
Forum: Hero Suggestions
Topic: Skimp, Springing Sorcerer
Replies: 5
Views: 4359

Skimp, Springing Sorcerer

Skimp Springing Sorcerer Agility; Whichever Level 1 Skill: Skimp On Your Back? Passive (Target) Leaps onto target's back, if they are suffering a condition Skimp steals life per second while removing 2 seconds from any condition on them. If they suffer no conditions, Skimp causes them to bleed and ...
by Pigger
Fri Nov 06, 2009 6:11 pm
Forum: Hero Suggestions
Topic: Maw, The Carnifex Behemoth
Replies: 7
Views: 5009

Re: Maw, The Carnifex Behemoth

Suppose it applied bleed on physical attacks? (Causing a condition just didn't seem like it went with the name)

I suppose I should have also switched it to "Units".
by Pigger
Fri Nov 06, 2009 3:07 pm
Forum: Hero Suggestions
Topic: Maw, The Carnifex Behemoth
Replies: 7
Views: 5009

Re: Maw, The Carnifex Behemoth

I fiddled around and made those changes and resorted back to my original ultimate. The condition interaction is a little bit lackluster, but I was unsure how to work it in with him.
by Pigger
Fri Nov 06, 2009 12:18 am
Forum: Hero Suggestions
Topic: Maw, The Carnifex Behemoth
Replies: 7
Views: 5009

Maw, The Carnifex Behemoth

Maw The Carnifex Behemoth Strength; Hallowed Order Level 1 Skill: Sweeping Strike Target Angle ( Melee ) Strikes units in an X AoE in front of Maw, dealing physical damage and crippling and maiming them. If he strikes more than Y units with this attack, his physical attacks' AoE increase by Z for 7...
by Pigger
Mon Oct 05, 2009 4:35 pm
Forum: Hero Suggestions
Topic: Mina, The Mnemonic Vessel
Replies: 7
Views: 5064

Re: Mina, The Mnemonic Vessel

Yea, I'm reaching the point that reworking certain skills is taking away the original magic I had when creating the hero and I would probably screw the hero up more if I kept reworking individual skills.

By all means, I would love to see what you would do with it. :D
by Pigger
Mon Oct 05, 2009 2:27 pm
Forum: Hero Reviews & Bug Reports
Topic: Jhita
Replies: 30
Views: 27880

Re: Jhita

Why not something like:
Level 1 Skill:
En Fuego
  • Active Passive
    While active, Jhita's attacks apply (or extend) burn for X seconds. Upon deactivation, Jhita gains Y% movement speed for each burning foe.
Although that would take away from his 1v1 chasing capabilities...
by Pigger
Sat Oct 03, 2009 3:21 am
Forum: Hero Suggestions
Topic: Mina, The Mnemonic Vessel
Replies: 7
Views: 5064

Mina, The Mnemonic Vessel

The Mnemonic Vessel Intelligence; Bane Level 1 Skill: Under Pressure Target AoE For every condition in the AoE, the area increases by X. After 3 seconds, each enemy takes Y magickal damage. Level 1 Skill: Stolen Memories Target Teleport Teleports to location and deals magickal damage and extends al...
by Pigger
Fri Oct 02, 2009 12:07 am
Forum: The Social Experiment
Topic: What Instruments...
Replies: 41
Views: 23851

Re: What Instruments...

Electric, Acoustic, Bass, Harmonica, Violin, & Mandolin. Of which I can play well? None.

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