Search found 11 matches
- Fri Nov 27, 2009 2:32 am
- Forum: Off Topic Forum
- Topic: How to play a AoS...for noobs
- Replies: 57
- Views: 49755
Re: How to play a AoS...for noobs
54. All AoSes are a rip of DotA, but with less items.
- Sat Mar 14, 2009 11:16 am
- Forum: Custom Map Creation
- Topic: Damage Questions (IDDS related)
- Replies: 14
- Views: 8789
Re: Damage Questions (IDDS related)
1. Requirment: IDDS (Dusk's Intricate Damage Detection System). How would one make damage subtractive. For example If a hero deals 11 damage (from any source, but I'm specifically interested in attack.) and the shield is 3 how would I make so that damage dealt to hero would be only 8? I would have ...
- Sat Mar 14, 2009 12:00 am
- Forum: Custom Map Creation
- Topic: Fall of Faility
- Replies: 30
- Views: 20550
Re: Fall of Faility
None of them are fun, though.Scarlet wrote:How come so many people seem to think there aren't many people around B.net? There's lotsa people on, most of the time. oO
- Fri Mar 13, 2009 8:46 pm
- Forum: Custom Map Creation
- Topic: Fall of Faility
- Replies: 30
- Views: 20550
Re: Fall of Faility
I'm still not sure if I'd want to go through with it - the project carries with it a feeling of failure... it and Doom were what kept me on bnet after the death of Tir, AotZ and the clan. But after spending so much time just trying to get it off the ground... I don't know that I want to waste any mo...
- Fri Mar 13, 2009 2:06 am
- Forum: Custom Map Creation
- Topic: Fall of Faility
- Replies: 30
- Views: 20550
Re: Fall of Faility
Mmmm.... I'll admit that I never thought of that. You definitely made me feel very small. Also, stupid. twinking...
(twink)
(twink)
- Wed Mar 11, 2009 12:01 am
- Forum: Custom Map Creation
- Topic: Fall of Faility
- Replies: 30
- Views: 20550
Re: Fall of Faility
Okay. I don't think I've ever clarified this. It's not that there isn't a way to make Morale work - you can mess around with the mechanics, so that say, the first unit to get a kill in a wave greatly boosts nearby morale, and maybe, death gives a larger -morale if there are more corpses around. I'm ...
- Sun Mar 08, 2009 2:56 pm
- Forum: Custom Map Creation
- Topic: Fall of Faility
- Replies: 30
- Views: 20550
Re: Fall of Faility
Sounds to me like you were able to hit the [FAIL] button pretty hard. If you'd get on xfire some time, I could discuss what Doom and I have been talking about.. with you.... Essentially, since we like AotZ because of it's epicness, the goal for the AoS would be to create a feeling of epawesmicness. ...
- Sun Sep 07, 2008 10:04 am
- Forum: Custom Map Creation
- Topic: Passive cooldown
- Replies: 13
- Views: 8849
Re: Passive cooldown
UI-Key + berserk. It's not a TERRIBLE thing if the passive only works while selected.Rising_Dusk wrote:Not when ordered via triggers -- You'll always lose orders that way. The obvious solution is to just reissue the order, though, I don't see the trouble in the first place.
- Sun Sep 07, 2008 9:51 am
- Forum: The One Word Story Forum
- Topic: Wish Corruption
- Replies: 405
- Views: 194713
Re: Wish Corruption
Time splits at the seams, but unfortunately your pants are made of time.
I wish for a sponge.
I wish for a sponge.
- Sun Aug 24, 2008 5:34 pm
- Forum: Hero Reviews & Bug Reports
- Topic: List of Glitches and 'Flaw's of AotZ 2.XX Series
- Replies: 10
- Views: 10926
Re: List of Glitches and 'Flaw's of AotZ 2.XX Series
believe me, I know exactly what's causing it. It's just... she doesn't actually do anything, but still gets hurt. That's kinda lame. Since it comes with a simerror message, we must assume it's preventing the cast, just like trying to blink into an area you haven't explored. If you attempt to blink i...
- Sun Aug 24, 2008 3:08 pm
- Forum: Hero Reviews & Bug Reports
- Topic: List of Glitches and 'Flaw's of AotZ 2.XX Series
- Replies: 10
- Views: 10926
Re: List of Glitches and 'Flaw's of AotZ 2.XX Series
if solana tries to cast trap near enemies, and it doesn't fire, she is still hurt by the effects of mind rake. it's amusing as she can insta kill herself by just spamming trap near enemies (with rake on).