Search found 8 matches

by Bobo_The_Kodo
Sat Nov 28, 2009 11:35 pm
Forum: Custom Map Creation
Topic: Selective Buffs (invis, collision etc)
Replies: 4
Views: 5132

Re: Selective Buffs (invis, collision etc)

The bubbles is done like this:

Code: Select all

local unit u = GetTriggerUnit()
local effect e
local real x = GetSpellTargetX()
local real y = GetSpellTargetY()
local string fx = ""
if IsPlayerAlly(GetLocalPlayer(),GetOwningPlayer(u)) then
    set fx = <MY EFFECT STRING>
endif
set e = AddSpecialEffect(fx, x, y)
by Bobo_The_Kodo
Fri Oct 09, 2009 8:00 pm
Forum: Updates & Discussion
Topic: A song, a hero game
Replies: 49
Views: 50008

Re: A song, a hero game

Sleep Song - Anick

shameless rez
by Bobo_The_Kodo
Fri Sep 04, 2009 5:55 pm
Forum: Updates & Discussion
Topic: Cecil's AotZ: Tier List (v2.02c)
Replies: 48
Views: 49403

Re: Cecil's AotZ: Tier List (v2.02c)

Here's what I was talking about with Agon, finally got one of my friends online to do it with me. I got it to work on the 4th try. I wasn't able to dodge the entire shaftstorm, you can see I took about 20 damage (after the agon heal) but yeah. If you look at those pictures you posted, you would see...
by Bobo_The_Kodo
Tue Aug 25, 2009 11:52 pm
Forum: Updates & Discussion
Topic: v2.03d Discussion
Replies: 13
Views: 16045

Re: v2.03b Discussion

But many other maps overuse them just as much and work fine in the new patch >.<
by Bobo_The_Kodo
Tue Aug 25, 2009 8:36 pm
Forum: Updates & Discussion
Topic: v2.03d Discussion
Replies: 13
Views: 16045

Re: v2.03b Discussion

Perma stun happened many times in 2.03c

edit: level 6 on dahaxa also failed
by Bobo_The_Kodo
Sun Aug 23, 2009 11:00 pm
Forum: Updates & Discussion
Topic: v1.13c Discussion
Replies: 43
Views: 33321

Re: v1.13c Discussion

EoD with crit really seems kinda silly... I can understand why you like the fairly low chance on attacks for the crit, but with a spell dealing 600 damage? (x4) It's too much randomness.
by Bobo_The_Kodo
Mon Aug 17, 2009 4:13 pm
Forum: Updates & Discussion
Topic: v1.13c Discussion
Replies: 43
Views: 33321

Re: v1.13b Discussion

Tristan needs nerf.
by Bobo_The_Kodo
Fri Aug 22, 2008 1:43 pm
Forum: Custom Map Creation
Topic: bugs in my spells
Replies: 7
Views: 5390

Re: bugs in my spells

The animation cancelling procing the spell but not the cooldown is because you use "Begins casting an ability", if you change that to "Starts the effect of an ability", it will fix it. Also, try using Triggering Unit for your first ability instead of Casting Unit, as Casting Unit will be nullified b...

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