Search found 196 matches

by Merlin
Sat Nov 07, 2009 1:40 am
Forum: Serious Discussion
Topic: AH1N1: Getting shot or not?
Replies: 35
Views: 29606

Re: AH1N1: Getting shot or not?

The topic was broadened beyond H1N1 in the second post.

The link is in response to Dusk, who has met your qualifications. My personal experience has taught me that an appeal to ridicule is the best way to deal with misinformation. Also, Creationists.
by Merlin
Fri Nov 06, 2009 8:27 pm
Forum: Serious Discussion
Topic: AH1N1: Getting shot or not?
Replies: 35
Views: 29606

Re: AH1N1: Getting shot or not?

http://www.ncbi.nlm.nih.gov/pubmed/19614825

The anti-immunization stuff are things that Creationists say. Think about that.
by Merlin
Sun Jun 07, 2009 1:15 am
Forum: Updates and Discussion
Topic: v0.10r Discussion
Replies: 39
Views: 25468

Re: v0.10r Discussion

Targeting is based on how low your %HP is and your distance , You are still being targeted by Ventor nonetheless? Yeah, but what I mean is that there's no way in which you can reliably keep aggro. The best that non-tanking melee classes can do is back off if Ventor turns and starts hitting them. I'...
by Merlin
Sat Jun 06, 2009 8:56 pm
Forum: Updates and Discussion
Topic: v0.10r Discussion
Replies: 39
Views: 25468

Re: v0.10r Discussion

The easiest way to beat Ventor right now is to mass skellies. Just sit at the shop after you complete the objective and have your necros use their golems to make skellies. With 3 or 4 dozen you can take him out in under 30 seconds. This will become considerably more difficult to do once the Ventor e...
by Merlin
Wed Apr 15, 2009 5:11 pm
Forum: Suggestions
Topic: Vanity Fair
Replies: 5
Views: 9354

Re: Vanity Fair

Loki wrote:What's the point of caring who did the most x or the greatest y.
Pretty sure my thread title covered the 'why'. Vanity. :D
by Merlin
Wed Apr 15, 2009 3:11 pm
Forum: Suggestions
Topic: Vanity Fair
Replies: 5
Views: 9354

Vanity Fair

Add stuff like this at the end of each level. Complicated much? http://img.photobucket.com/albums/v618/yetiking/damagedone.jpg http://img.photobucket.com/albums/v618/yetiking/report.jpg There's already a grading system for performance. Add a report on top damage and healing, etc. Perhaps your damage...
by Merlin
Sun Feb 15, 2009 9:06 am
Forum: Updates & Discussion
Topic: v1.11b Discussion
Replies: 110
Views: 73608

Re: v1.11b Discussion

Rising_Dusk wrote:Updated to pertain to the newly released, 1.11b version.
Highly appropriate response.
by Merlin
Wed Feb 11, 2009 10:30 am
Forum: Updates & Discussion
Topic: v1.11b Discussion
Replies: 110
Views: 73608

Re: v1.11 Discussion

Nice.

I haven't had a chance to play multiplayer yet, but the changes are all excellent from what I can tell in single player. I'll let you know what I think after I've played a few pubs and in-houses.
by Merlin
Wed Feb 11, 2009 10:24 am
Forum: Updates & Discussion
Topic: Items: Round 2
Replies: 48
Views: 27198

Re: Items: Round 2

Percussion Instrument [8 faction]


Passive Bonus:

+4 Strength

Active Skill:


Melee range, physical attacks have a 15% to knock an enemy away a short distance. Lasts 15 seconds. 45 second cooldown.

Flavor text:

...of Doom
by Merlin
Sat Feb 07, 2009 12:29 am
Forum: Updates & Discussion
Topic: Name Pronounciations?
Replies: 10
Views: 7522

Re: Name Pronounciations?

I've been pronouncing Vertejaune, vur-teh-joan. Fun fact: in French, this literally means green-yellow.
by Merlin
Tue Jan 13, 2009 11:00 am
Forum: Updates & Discussion
Topic: DoE Casting Call
Replies: 23
Views: 20609

Re: DoE Casting Call

Michael Clarke Duncan as Glyphe.
by Merlin
Tue Dec 23, 2008 1:30 pm
Forum: Updates & Discussion
Topic: Items: Round 2
Replies: 48
Views: 27198

Re: Items: Round 2

Vitality Band: Flasks of Healing and Greater Healing are x% more effective.
Meditative Brooch: Flasks of Refreshing and Greater Refreshing are x% more effective.
Guardian Pendant: Flasks of Purity and Greater Purity render you immune to conditions for x seconds.

gief poshuns sum luv
by Merlin
Sun Dec 21, 2008 5:56 pm
Forum: Updates & Discussion
Topic: Great Escapes
Replies: 2
Views: 6758

Re: Great Escapes

One time, I Esc'd on countdown.
by Merlin
Sun Nov 23, 2008 7:49 am
Forum: Updates & Discussion
Topic: 1.10c Discussion
Replies: 104
Views: 53050

Re: 1.10c Discussion

Nooo, I just afk-hosted b all of last night! Oh well, good work. QQ
by Merlin
Thu Nov 20, 2008 10:24 am
Forum: Hero Reviews & Bug Reports
Topic: Voidwalk
Replies: 34
Views: 18628

Re: Voidwalk

SetaSoujirou wrote:
Rising_Dusk wrote:I was going to redo it to be more awesome anyways, which inadvertently corrects any complaints you're all making.
He said he's changing it?

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