Dungeon Depths Challange: The Hundred Floors
- VZhitogoroshi
- Keeper of the Keys
- Posts: 407
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Re: Dungeon Depths Challange: The Hundred Floors
Yeah. You may have noticed I haven't entered the Warlord's challenge yet with Law...that's not because I haven't seen it. >_>
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- Diabolical Doomsayer
- Posts: 691
- Joined: Tue Jan 15, 2008 8:41 pm
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Re: Dungeon Depths Challange: The Hundred Floors
Lol, I'm kinda surprised I even made it that far, as this is the 2nd time I've played Angband......Rising_Dusk wrote:Also, you should probably invest in more equipment before delving down to that level. It honestly doesn't surprise me that you died! :<
- Dragon_Sentinal
- CAPS LOCK INCARNATE
- Posts: 50
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- Contact:
Re: Dungeon Depths Challange: The Hundred Floors
VZhitogoroshi wrote:It's not so radically different. Loot is rarer but is more likely to come in stacks (you find five blue potions on the ground) which makes selling a fun game .
Fun for you maybe, but Not when you have my luck and keep running across Speckled Copper, Brown, or Metalic Blue potions.. Which in my game are Slowness, Blindness and Poison. No one buys any of your potions at that point, so you just throw them at enemies in hopes that they break and slow/blind/poison them... but they never do .
Also, from playing around in both of them. It seems that Magical items are a fair bit more common in 3.0.9 but staves and wands are more common in 3.1.0 (Of course with my luck, they're all Wands of Haste Monster and Staves of Darkness.
I weep, I weep at my own idiocy, my favoritism, for the end of an era, the fall of a giant, I weep for the lost souls who rested upon it's shoulders, who found themselves beneath it's girth, for those who stand over the fallen behemoth refusing to let it die, I weep, for all who found safety and comfort in it's shadow and for all who depended on it's watchful gaze, in this world full of malice, in this world full of suffering, chaos and hatred... I weep
- Rising_Dusk
- Chosen of the Intargweeb
- Posts: 4031
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Re: Dungeon Depths Challange: The Hundred Floors
I can send you all 3.0.9 if you want. I'm pretty pleased with the way it works in terms of drops and so forth.
"I'll come to Florida one day and make you look like a damn princess." ~Hep
Re: Dungeon Depths Challange: The Hundred Floors
Hito, why did you assumme that cave spiders will be a horror for us? I just played a game and were hacking through hordes of those noobsauced insectoids. Piece of cake.
Btw, forgot to mention I were a warrior half-troll (lvl 3-5) with some nice armour.
Btw #2, a tad later I died quaffing all the potions I had ^^
Btw, forgot to mention I were a warrior half-troll (lvl 3-5) with some nice armour.
Btw #2, a tad later I died quaffing all the potions I had ^^
- Rising_Dusk
- Chosen of the Intargweeb
- Posts: 4031
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Re: Dungeon Depths Challange: The Hundred Floors
Cave Spiders rape almost everything. Warriors are good against that kind of enemy, though.
"I'll come to Florida one day and make you look like a damn princess." ~Hep
- Kurogamon
- Keeper of the Keys
- Posts: 395
- Joined: Tue Jan 13, 2009 11:09 pm
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Re: Dungeon Depths Challange: The Hundred Floors
Code: Select all
[Angband 3.1.0 beta Character Dump]
Sex Male Age 32 STR: 16 -2 +2 +0 16
Race Hobbit Height 42 INT: 11 +2 +1 +0 14
Class Rogue Weight 57 WIS: 12 +1 -2 +0 11
Title Cutpurse Social Unknown DEX: 13 +3 +3 +0 18/10
HP 73/74 Maximize Y CON: 12 +2 +1 +0 15
SP 3/3 CHR: 15 +1 -1 +0 15
Level 8 Armor [16,+1] Saving Throw 55%
Cur Exp 297 Fight (+3,+1) Stealth Superb
Max Exp 297 Melee (+3,+1) Fighting Very Good
Adv Exp 378 Shoot (+3,+0) Shooting Superb
MaxDepth 150' (L3) Blows 2/turn Disarming 72%
Turns 180092 Shots 1/turn Magic Device Superb
Gold 432 Infra 40 ft Perception 1 in 11
Burden 77.4 lbs Speed Normal Searching 44%
You are the only child of a Hobbit Burglar. You are a credit to the
family. You have dark brown eyes, wavy auburn hair, and a very dark
complexion.
Acid:............. Confu:.............
Elec:............. Sound:.............
Fire:............. Shard:.............
Cold:............. Nexus:.............
Pois:............. Nethr:.............
Fear:............. Chaos:.............
Lite:............. Disen:.............
Dark:............. S.Dig:.............
Blind:............. Feath:.............
PLite:............. Aggrv:.............
Regen:............. Stea.:.............
Telep:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:.............
HLife:............+ Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
Fear:............. Might:.............
[Character Equipment]
a) a Main Gauche (1d5) (+0,+0)
With this weapon, you would currently get 2 blows per round. Each
blow will do an average damage of 4 against normal creatures.
b) a Short Bow (x2) (+0,+0)
c) (nothing)
d) (nothing)
e) (nothing)
f) a Wooden Torch (1112 turns)
Radius 2 light, reduced when running out of fuel.
g) Soft Leather Armour [4,+0]
h) a Cloak [1,+0]
i) (nothing)
j) an Iron Helm [5,+0]
k) a Set of Gauntlets [3,+0]
l) a Pair of Iron Shod Boots [3,-1]
[Character Inventory]
a) a Book of Magic Spells [Magic for Beginners]
b) 8 Rations of Food
c) 4 Yellow Potions of Cure Light Wounds
d) 2 Light Brown Potions of Boldness
e) a Blue Potion of Resist Heat
f) 2 Yellow Speckled Potions
g) 3 Green Speckled Potions
h) a Silver Speckled Potion
i) a Dark Red Potion
j) 4 Scrolls titled "co cricquo vor"
k) 7 Scrolls titled "cureo do volva"
l) 6 Scrolls titled "peciaces"
m) 5 Scrolls titled "fuggeto"
n) 2 Scrolls titled "sanus mae"
o) 3 Scrolls titled "am nongus"
p) 6 Wooden Torches (5000 turns)
Radius 2 light, reduced when running out of fuel.
q) a Pair of Leather Sandals [1] {magical}
r) a Shovel (1d2) (+0,+0) (+1)
+1 tunneling.
With this weapon, you would currently get 1 blow per round,
averaging a damage of 2.5 against normal creatures.
s) 20 Arrows (1d4) (+0,+0)
Fired from your current missile launcher, this arrow will hit targets
up to 100 feet away, inflicting an average damage of 5 against
normal creatures.
35% chance of breaking upon contact.
[Home Inventory]
a) a Pair of Leather Sandals [1,+0]
b) a Dagger (1d4) (+0,+0)
With this weapon, you would currently get 2 blows per round. Each
blow will do an average damage of 3.5 against normal creatures.
c) a Short Sword (1d7) (+0,+0)
With this weapon, you would currently get 1 blow per round,
averaging a damage of 5 against normal creatures.
d) 20 Rounded Pebbles (1d2) (+0,+0)
e) 45 Iron Spikes
[Options]
Maximize effect of race/class bonuses : yes (adult_maximize)
Randomize some of the artifacts (beta) : no (adult_randarts)
Restrict the use of stairs/recall : no (adult_ironman)
Restrict the use of stores/home : no (adult_no_stores)
Restrict creation of artifacts : no (adult_no_artifacts)
Don't stack objects on the floor : no (adult_no_stacking)
Lose artifacts when leaving level : no (adult_no_preserve)
Don't generate connected stairs : no (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
Last edited by Kurogamon on Wed Jan 21, 2009 5:46 pm, edited 1 time in total.
Can you hear them?
- VZhitogoroshi
- Keeper of the Keys
- Posts: 407
- Joined: Tue Jan 15, 2008 7:35 pm
- Contact:
Re: Dungeon Depths Challange: The Hundred Floors
Yeah, sure. Just hurry! :3
- Rising_Dusk
- Chosen of the Intargweeb
- Posts: 4031
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Re: Dungeon Depths Challange: The Hundred Floors
Rogues are tough for new players! Be wary!
"I'll come to Florida one day and make you look like a damn princess." ~Hep
Re: Dungeon Depths Challange: The Hundred Floors
Warriors are good against everything. You just hold the direction button, and rape everything on the way. Maybe in very late late-game they get behind, when mages get some imbashit spells. But by that time, a warrior has 300+ hp and probably some nice armour.Rising_Dusk wrote:Cave Spiders rape almost everything. Warriors are good against that kind of enemy, though.
- Rising_Dusk
- Chosen of the Intargweeb
- Posts: 4031
- Joined: Sat Dec 15, 2007 1:50 pm
- Contact:
Re: Dungeon Depths Challange: The Hundred Floors
You've never taken a warrior past DL20, I'm guessing. Vibration, Inertia, Nexus, and Gravity Hounds don't need spells to absolutely demolish any idiot wearing heavy armor or carrying a large burden. You'll learn in time that warriors are only 'rape' for the first 10-15 DLs and after that you'll wish you had some spells.andriejj wrote:Warriors are good against everything. You just hold the direction button, and rape everything on the way. Maybe in very late late-game they get behind, when mages get some imbashit spells. But by that time, a warrior has 300+ hp and probably some nice armour.
"I'll come to Florida one day and make you look like a damn princess." ~Hep
- Kurogamon
- Keeper of the Keys
- Posts: 395
- Joined: Tue Jan 13, 2009 11:09 pm
- Location: Blinded in the dark.
Re: Dungeon Depths Challange: The Hundred Floors
I haz challenge completes.
The dump contains Double or Nothing (And therefore Knows Which End is the Pointy One) and Knows which End is Down.
Racism: Ran into legions of jackals, mice, and cave spiders. Lulz.
Farm Upstate: Grip nearly killed me. Met Smeagol and damn is he annoying. Shaved off half my gold.
Oh, and blue potions seem to be Resist Fire.
The dump contains Double or Nothing (And therefore Knows Which End is the Pointy One) and Knows which End is Down.
Code: Select all
[Angband 3.1.0 beta Character Dump]
Sex Male Age 32 STR: 16 -2 +2 +0 16
Race Hobbit Height 42 INT: 11 +2 +1 +0 14
Class Rogue Weight 57 WIS: 12 +1 -2 +0 11
Title Cutpurse Social Unknown DEX: 13 +3 +3 +0 18/10
HP 73/74 Maximize Y CON: 12 +2 +1 +0 15
SP 3/3 CHR: 15 +1 -1 +0 15
Level 8 Armor [16,+1] Saving Throw 55%
Cur Exp 297 Fight (+3,+1) Stealth Superb
Max Exp 297 Melee (+3,+1) Fighting Very Good
Adv Exp 378 Shoot (+3,+0) Shooting Superb
MaxDepth 150' (L3) Blows 2/turn Disarming 72%
Turns 180092 Shots 1/turn Magic Device Superb
Gold 432 Infra 40 ft Perception 1 in 11
Burden 77.4 lbs Speed Normal Searching 44%
You are the only child of a Hobbit Burglar. You are a credit to the
family. You have dark brown eyes, wavy auburn hair, and a very dark
complexion.
Acid:............. Confu:.............
Elec:............. Sound:.............
Fire:............. Shard:.............
Cold:............. Nexus:.............
Pois:............. Nethr:.............
Fear:............. Chaos:.............
Lite:............. Disen:.............
Dark:............. S.Dig:.............
Blind:............. Feath:.............
PLite:............. Aggrv:.............
Regen:............. Stea.:.............
Telep:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:.............
HLife:............+ Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
Fear:............. Might:.............
[Character Equipment]
a) a Main Gauche (1d5) (+0,+0)
With this weapon, you would currently get 2 blows per round. Each
blow will do an average damage of 4 against normal creatures.
b) a Short Bow (x2) (+0,+0)
c) (nothing)
d) (nothing)
e) (nothing)
f) a Wooden Torch (1112 turns)
Radius 2 light, reduced when running out of fuel.
g) Soft Leather Armour [4,+0]
h) a Cloak [1,+0]
i) (nothing)
j) an Iron Helm [5,+0]
k) a Set of Gauntlets [3,+0]
l) a Pair of Iron Shod Boots [3,-1]
[Character Inventory]
a) a Book of Magic Spells [Magic for Beginners]
b) 8 Rations of Food
c) 4 Yellow Potions of Cure Light Wounds
d) 2 Light Brown Potions of Boldness
e) a Blue Potion of Resist Heat
f) 2 Yellow Speckled Potions
g) 3 Green Speckled Potions
h) a Silver Speckled Potion
i) a Dark Red Potion
j) 4 Scrolls titled "co cricquo vor"
k) 7 Scrolls titled "cureo do volva"
l) 6 Scrolls titled "peciaces"
m) 5 Scrolls titled "fuggeto"
n) 2 Scrolls titled "sanus mae"
o) 3 Scrolls titled "am nongus"
p) 6 Wooden Torches (5000 turns)
Radius 2 light, reduced when running out of fuel.
q) a Pair of Leather Sandals [1] {magical}
r) a Shovel (1d2) (+0,+0) (+1)
+1 tunneling.
With this weapon, you would currently get 1 blow per round,
averaging a damage of 2.5 against normal creatures.
s) 20 Arrows (1d4) (+0,+0)
Fired from your current missile launcher, this arrow will hit targets
up to 100 feet away, inflicting an average damage of 5 against
normal creatures.
35% chance of breaking upon contact.
[Home Inventory]
a) a Pair of Leather Sandals [1,+0]
b) a Dagger (1d4) (+0,+0)
With this weapon, you would currently get 2 blows per round. Each
blow will do an average damage of 3.5 against normal creatures.
c) a Short Sword (1d7) (+0,+0)
With this weapon, you would currently get 1 blow per round,
averaging a damage of 5 against normal creatures.
d) 20 Rounded Pebbles (1d2) (+0,+0)
e) 45 Iron Spikes
[Options]
Maximize effect of race/class bonuses : yes (adult_maximize)
Randomize some of the artifacts (beta) : no (adult_randarts)
Restrict the use of stairs/recall : no (adult_ironman)
Restrict the use of stores/home : no (adult_no_stores)
Restrict creation of artifacts : no (adult_no_artifacts)
Don't stack objects on the floor : no (adult_no_stacking)
Lose artifacts when leaving level : no (adult_no_preserve)
Don't generate connected stairs : no (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
Farm Upstate: Grip nearly killed me. Met Smeagol and damn is he annoying. Shaved off half my gold.
Oh, and blue potions seem to be Resist Fire.
Can you hear them?
Re: Dungeon Depths Challange: The Hundred Floors
not bad, humans! still a long way to go to match up with the hero of the original! but not bad humans!
Code: Select all
[Angband 3.0.9 Character Dump]
Name Lioth Self RB CB EB Best
Sex Male Age 18 STR! 18/100 +0 -5 +0 18/50
Race Human Height 70 INT! 18/100 +0 +3 +7 18/200
Class Mage Weight 157 WIS: 18/94 +0 +0 +2 18/114
Title Warlock Status 19 DEX: 18/98 +0 +1 +4 18/148
HP 359/359 Maximize Y CON! 18/100 +0 -2 +0 18/80
SP 297/297 CHR! 18/100 +0 +1 +0 18/110
Level 37 Armor [14,+105] Saving Throw Superb
Cur Exp 757163 Fight (+10,+3) Stealth Heroic
Max Exp 757163 Melee (+18,+11) Fighting Excellent
Adv Exp 910000 Shoot (+10,+0) Shooting Very Good
MaxDepth Lev 39 Blows 4/turn Disarming Superb
Turns 9178323 Shots 0/turn Magic Device Heroic
Gold 286320 Infra 0 ft Perception Superb
Burden 68.1 lbs Speed Normal Searching Excellent
You are one of several children of a Serf. You are a credit to the
family. You have green eyes, straight brown hair, and a fair
complexion.
abcdefghijkl@ abcdefghijkl@
Acid:+.....+.+.... Blind:.........+...
Elec:+.....+.+.... Confu:.............
Fire:+.....+.+.... Sound:.............
Cold:+.....+.+.... Shard:.............
Pois:...+......... Nexus:...........+.
Fear:............. Nethr:.............
Lite:............. Chaos:.............
Dark:......+++.... Disen:.............
abcdefghijkl@ abcdefghijkl@
S.Dig:............. Stea.:+.....+++....
Feath:+..........+. Sear.:....+........
PLite:............. Infra:.............
Regen:+............ Tunn.:.............
Telep:.........+... Speed:.............
Invis:+............ Blows:.............
FrAct:+............ Shots:.............
HLife:............. Might:.............
[Character Equipment]
a) a Dagger (Defender) (1d4) (+8,+8) [+8] (+4 to stealth)
It increases your stealth by 4. It provides resistance to acid,
lightning, fire, and cold. It sustains your constitution. It makes
you fall like a feather and speeds your regeneration. It grants you
immunity to paralysis and the ability to see invisible things. It
cannot be harmed by the elements.
b) (nothing)
c) a Ring of Intelligence (+5)
It increases your intelligence by 5. It sustains your intelligence.
d) a Ring of Resist Poison
It provides resistance to poison.
e) an Amulet of Searching (+6)
It increases your searching by 6.
f) The Phial of Galadriel
It usually provides light of radius 3. It activates for
illumination every 10+d10 turns. It cannot be harmed by the
elements.
g) The Soft Leather Armour 'Hithlomir' [4,+20] (+4)
It increases your stealth by 4. It provides resistance to acid,
lightning, fire, cold, and dark. It cannot be harmed by the
elements.
h) a Cloak of Aman [1,+26] (+2 to stealth)
It increases your stealth by 2. It provides resistance to dark. It
cannot be harmed by the elements.
i) a Small Leather Shield of Elvenkind [2,+14] (+3 to stealth)
It increases your stealth by 3. It provides resistance to acid,
lightning, fire, cold, and dark. It cannot be harmed by the
elements.
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
It increases your intelligence and wisdom by 2. It provides
resistance to blindness. It grants you the power of telepathy. It
cannot be harmed by the elements.
k) a Set of Gauntlets of Agility [2,+9] (+4)
It increases your dexterity by 4.
l) a Pair of Hard Leather Boots of Stability [3,+9]
It provides resistance to nexus. It makes you fall like a feather.
[Character Inventory]
a) 2 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
It cannot be harmed by the elements.
f) a Book of Magic Spells [Raal's Tome of Destruction]
It cannot be harmed by the elements.
g) a Book of Magic Spells [Kelek's Grimoire of Power]
It cannot be harmed by the elements.
h) 5 Potions of Cure Critical Wounds
i) a Potion of Healing
j) 2 Potions of Restore Life Levels
k) 5 Scrolls of Teleportation
l) a Rod of Recall
It cannot be harmed by electricity.
[Home Inventory]
a) a Scroll of Teleportation
b) 5 Scrolls of *Identify*
c) a Ring of Protection [+15]
d) a Ring of Intelligence (+5)
It increases your intelligence by 5. It sustains your intelligence.
e) The Iron Helm 'Holhenneth' [5,+10] (+2)
It increases your intelligence and wisdom by 2. It increases your
searching by 2. It provides resistance to blindness and confusion.
It grants you the ability to see invisible things. It activates for
detection every 55+d55 turns. It cannot be harmed by the elements.
f) a Pair of Hard Leather Boots of Stealth [3,+8] (+1)
It increases your stealth by 1.
[Options]
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no (adult_randarts)
Adult: Auto-scum for good levels : no (adult_autoscum)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no (adult_no_preserve)
Adult: Don't generate connected stairs : no (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : yes (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
Re: Dungeon Depths Challange: The Hundred Floors
*Hails Blankie, the almighty, who has appeared once again.*
- Kurogamon
- Keeper of the Keys
- Posts: 395
- Joined: Tue Jan 13, 2009 11:09 pm
- Location: Blinded in the dark.
Re: Dungeon Depths Challange: The Hundred Floors
Branen died.
Stupid of me to use a summon monster scroll in the middle of an empty room. Oh well.
And I didn't save the graveyard dump...
Stupid of me to use a summon monster scroll in the middle of an empty room. Oh well.
And I didn't save the graveyard dump...
Can you hear them?