Arbiter of the Crystalis
Inteligence; Order
Innate:
Crystal Mirror
- Places a Crystal Mirror on the ground. Whenever it takes damage, it deals 10 damage to nearby foes and extends blind by 1 seconds. Every six levels, the damage increases by 5 and the blind duration increases by .5 seconds.
Incident Light
- Adria sends a pulse of light towards the target Crystal Mirror, applying burn on her for 3 seconds. When the light hits the Mirror, it reflects to another Mirror within X of itself, dealing Y damage to the Mirror. Cannot jump to the same mirror twice, and the light deals Z damage to blind foes caught in it's path. (Target Mirror)
Diverge
- All Mirrors nearby Adria take X% less damage from all sources, and an additional Y% from foes suffering from a condition with a duration greater than Z seconds. (Passive)
Shatter
- Adria destroys the target Mirror, extending bleed on nearby foes by X (large) seconds, and dealing Y damage. If another Mirror is nearby the one destroyed, it will also be destroyed (dealing the same damage and extending bleed by the same duration). (Target Mirror)
Scatter
- When activated, as long as Adria is within X of a Mirror, all damage dealt to the Mirrors and Adria is shared equally among the mirrors. Also causes the hero's attacks to deal Y additional to blind units. (Self-Buff)
"All damage" includes condition damage
~Greenspawn